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@  Dracula : (28 September 2016 - 02:10 PM)

You're clicking on threads and they're redirecting to that?

@  LBD "Nyt... : (28 September 2016 - 01:05 PM)

Why do forum pages keep forwarding me to this? http://www.allsparkt...2VjMDYxZTQxYmVl

@  Broadside : (28 September 2016 - 12:05 PM)

Anyone know what the caption on this page refers to? http://tfwiki.net/wiki/Primon

@  RichardT1977 : (28 September 2016 - 09:53 AM)

After the season finale where RM Corp found a way to make thinking Bots, I was hoping for a continuation of the story where Paradim learned the hard way the downside of Bots that can say, "No."

@  Rycochet : (28 September 2016 - 09:40 AM)

I liked Phantom 2040 more.

@  Blues : (27 September 2016 - 05:08 PM)

I LOVE BOT MASTER SO MUCH. Too bad the toys sucked. I even own jungle fiver. I love him so much, but he can barely stand on his own.

@  TheMightyMol... : (27 September 2016 - 05:03 PM)

That's the 90s.

@  MEDdMI : (27 September 2016 - 04:50 PM)

Ninjzz? That's an unfortunate name.

@  Verity Carlo : (27 September 2016 - 04:44 PM)

Also I thought Fico Ossio was quite nice on Revolutions.

@  Rycochet : (27 September 2016 - 04:36 PM)

You know the planet is in a jam, a diabolical plan of only one man. Louis Leon Paradim an international punk, and his army of 3As are his piece of junk.

@  Telly : (27 September 2016 - 04:26 PM)

for the longest time i thought jungle fiver was called jungle fiBer

@  Bass X0 : (27 September 2016 - 04:21 PM)

Does anybody remember the cartoon Bots Master? I enjoyed the show but looking back on it, most of the robot designs were lame. The only cool designs were Jungle Fiver and Ninjzz although the toys were nothing compared to Transformers of course. I thought the main human characters were decent enough for a show about robots. 

@  Verity Carlo : (27 September 2016 - 02:43 PM)

Although this is odd to me, since I'm fairly sure they are/were good friends.

@  Verity Carlo : (27 September 2016 - 02:42 PM)

Yeah I stopped liking the guy when I found his Twitter.

@  zephyrX9 : (27 September 2016 - 12:35 PM)

https://twitter.com/DerrickJWyatt/status/779870732935233536 link

@  unluckiness : (27 September 2016 - 09:16 AM)

I cut out the middleman and assume that they're all jerks and/or shills.

@  Rycochet : (27 September 2016 - 07:15 AM)

Social media is the worst thing to happen to fandom, you can now see people whose work you like being jerks or shills on a daily basis, which is worse than a bad interview or two.

@  Robowang : (27 September 2016 - 07:12 AM)

Dirty Jerk Warts?

@  Broadside : (27 September 2016 - 07:05 AM)

Also, I guess he hates IDW Soundwave for not being an emotionless brick like the cartoon version? Man. Any enjoyment of Animated in future is going to be tainted for me by the fact that DJW is the worst kind of boring Geewunner.

@  Broadside : (27 September 2016 - 07:04 AM)

He also hates Action Man for no apparent reason other than "I don't know who this is and I don't care to find out". Which isn't fair, because Ian is the best character in IDW.

@  Jalaguy : (27 September 2016 - 06:47 AM)

DJW was mouthing off about the art for Revolution the other day too, doesn't entirely surprise.

@  Verity Carlo : (27 September 2016 - 05:11 AM)

Do you have a link, zephyr?

@  Cabooceratops : (27 September 2016 - 01:36 AM)


@  Cabooceratops : (27 September 2016 - 01:36 AM)

bweh bweh

@  zephyrX9 : (26 September 2016 - 10:11 PM)


@  Telly : (26 September 2016 - 10:08 PM)

*has flashbacks of the "image wars"*

@  Touch My Thighs : (26 September 2016 - 09:30 PM)

Sakamoto or Sipher's art?

@  ShadowMan024 : (26 September 2016 - 08:17 PM)


@  zephyrX9 : (26 September 2016 - 08:05 PM)

Sipher made a sarcastic remark about Sakamoto's skeeviness. Derrick called him an a**hole, and insulted his art, which was a low, unnecessary blow.

@  Touch My Thighs : (26 September 2016 - 07:43 PM)

What did Derrick do?

@  Pennpenn : (26 September 2016 - 07:42 PM)

That makes sense, thank you.

@  SHIELD Agent 47 : (26 September 2016 - 07:30 PM)

Derrick J. Wyatt?

@  Pennpenn : (26 September 2016 - 07:21 PM)


@  zephyrX9 : (26 September 2016 - 05:45 PM)

wow, didn't expect to have to block djw on twitter

@  ▲ndrusi : (26 September 2016 - 02:48 PM)

Yeah, it was really sad that they didn't survive in any of the endings. Eaten by Unicron every time.

@  Bass X0 : (26 September 2016 - 12:17 PM)

I wish I could have seen Kick Axe live.

@  LBD "Nyt... : (26 September 2016 - 10:14 AM)

@TheMightyMollusk WWE Raw is on tonight. By the third hour, it'll probably feel the same, minus the actual physical trauma.

@  TheMightyMol... : (26 September 2016 - 09:51 AM)

I think I'd rather punch myself in the nuts.

@  Dracula : (26 September 2016 - 09:34 AM)

I think I'll watch Godzilla versus Gigan instead

@  SHIELD Agent 47 : (26 September 2016 - 09:32 AM)

Hillary versus Trump tonight. Oh boy.

@  TheMightyMol... : (26 September 2016 - 06:53 AM)

I think I'm just too used to metal to not understand the lyrics.

@  ▲ndrusi : (26 September 2016 - 06:02 AM)

it's a vile interruption, chess the scripture way

@  Pennpenn : (26 September 2016 - 03:49 AM)

I've had versions where the issue doesn't come up (or at least doesn't come up in the part I notice the most), but the version that got remastered for Bluray and DVD releases have it.

@  Nevermore : (26 September 2016 - 02:05 AM)

I initially misheard "flying tools of torment" as "we're flyin' into some torment".

@  NotVeryKnightly : (26 September 2016 - 01:08 AM)

If it's a problem with all released versions, maybe the original audio source was itself damaged?

@  Pennpenn : (25 September 2016 - 09:30 PM)

I wish they'd relase a remastered version that fixed the audio and included at least had an option to have the text crawl rather than the credits at the start.

@  Telly : (25 September 2016 - 09:27 PM)

tryin to buy the movie from amazon for $20-ish. the price of it has been fluctuating like crazy. not a day has gone by that it hasnt dropped to one price and then gone back up a few hours later. never seen a price fluctuate so much

@  Pennpenn : (25 September 2016 - 07:57 PM)

Then again, a lot of versions of the movie had pretty bad sound quality, even the most recent blu-rays mess it up in places, so it's not as much our fault if we misheard stuff.

@  Arazyr : (25 September 2016 - 07:28 PM)

When I first heard it, half of it may as well have been in a foreign language, for all I could make out. (Of course, I can say that about most music...)

@  Pennpenn : (25 September 2016 - 07:14 PM)

I can't remember entirely, and I can't "hear" anything but the actual lyrics now, but I remember "I am born to hurt you, I'll break the boundless sky" as how my brain parsed the first words.


GI Joe Collector's Club Magazine discussion!

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7 replies to this topic

#1 Lukeblast

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Posted 15 November 2011 - 01:04 AM

I've been disappointed by the lack of coverage of the GI Joe Collector's Club Magazine on... pretty much the entire internet. It's something I look forward to every month and love talking about, so I figured it's about damn time I get a thread going and correct the coverage oversight.

I just got the November 2011 issue. I'm just going to go cover-to-cover and talk about the features. I'm not going to give too much detail because I just want to touch off the conversation and let people talk about whatever interests them most. I expect that will probably be the comics (that's why the thread's here), but I don't want to insist on it. icon-hotrod.gif

Page 1 (front cover): Big picture of the Footloose 2012 membership figure. The next page says it's the art for the limited carded version.

Page 2: David Lane talks about the contents, the new ARAH issue, and solicits for 12" and AT collectors who might be interested in providing reviews. Brian Savage talks up the 2012 Joecon, promises that the Figure Subscription Service is coming soon, reminds everyone to make sure that their membership info is current for the freebie figures, offers a reminder about the Diamond Edition of the 2011 Joecon comic (WANT!), and finally gives a push to the McAX.com auction site.

Page 3: Pictures of currently-available Renegades figures: Duke, Snake Eyes, Firefly, and Cobra Commander. I just started seeing these in stores, so pretty timely coverage there.

Pages 4-6: Dial-Tone Chronicles, part 7. I'm going to be honest, this is probably my least favorite of the two stories. I blame the pacing of the installments; it has to be tough to recap, deliver content, and deliver a cliffhanger in only three pages, and REALLY tough to maintain that for 7 (plus) installments. It's not that I dislike it, but rather that I think it'll read better when the story is finished and I can flip through it in one sitting.

Anyway, in this installment Shockwave's plan goes FUBAR, Dial-tone discovers that Cobra is onto the presence of the Joes, Low-Light saves the day in an... unconventional manner, and the durability of Iron Grenadier armor is tested.

One of the fun elements in this story is the blending of the 2008 Joecon team with the more-current POC figures (and of course Dial-Tone). Of course, we have most of these figures in the "modern era" style (except Long Arm--get on it, Joe Club!), so it's kind of like seeing the familiar faces in "old clothes".

Page 7: GI Joe Club Dossier: Snow Serpent Commander. I'm... not really sure we need to still be getting Flaming MOTH profiles from 2007. And to be honest, I think a few too many of these Cobra guys read like "these troops are badass--but this guy is REALLY badass!". Yeah, you can't have a special mission trooper without playing him up a little... I think I just prefer my Cobra Command have the personalities and the lackeys stay faceless.



So this installment is a "one-and-done" that has the Air Adventurer and the Sea Adventurer in the Arctic with Short Round (no, really!) to recover a satellite by conquering the mountain. The "downed satellite" plot seems a little cliched at this point; GI Joe has used it at least four times that I'm aware of over the years... maybe it's supposed to be "classic" rather than cliche? I think I'm seeing a certain MASS Device nod here, so perhaps that's indeed the case.

I loved comic as always; there's a great pulp-adventure feel to the stories, the cameos by Adventure Team figures and gear are always great, and I always spot just enough references to ARAH to make me feel like it really is part of a larger universe. However, I have to ask a question: why these characters? The story doesn't specifically require them, and the Adventure Team has an Arctic Adventurer. I'll grant that the setting seems Tibetan (at a wild guess) rather than specifically arctic, but the story features an orange-bearded parka-wearing man in the snow, so I feel the question is valid. I mean, which one would be more out of his element here?

Page 11: GI Joe Club Dossier: Man of the Sea. I make no bones about loving the current AT features. At the same time, I think that some of the AT "reservists" border on the redundant. Foriegn Adventurer and Man of Action, for example, read as basically the same guy until you dig a little deeper and find that "Foriegn" would be better put as "European".

Here we have Man of the Sea, whose purpose isn't really explained in comparison to the Sea Adventurer, AND is actually his cousin, which unfortunately just adds to the "could have been the same guy" feeling. It's a decent enough bio, but I'm just left wondering what this guy brings to the party.

Page 12: Regular Joes. Something of a hit-and-miss feature generally, but if it makes me smile, I figure it's a successful installment. I got a good chuckle out of this one.

Page 13: Interview: B.J. Ward. I love seeing voice actor interviews. Sadly there's not a lot of room to get in-depth in one page, but Ms. Ward sounds pretty great.

Pages 14-15: Special Feature: Collections Management Part 1. If I can be blunt for a moment, this is very close to what I'm studying in school (library science)... yet I ultimately question the point of this. It's a given that far too few members of the fandom bother to properly document their collections, never mind ensuring them and such, so on a certain PSA-level it's definitely informative. However, how many of them are going to change them based on this information dump with tiny font? There's definite potential, and I think a resource like this SHOULD exist, but I question taking up multiple pages over multiple issues of the Joe Mag for it.

Page 16 (back cover): Joe Club exclusives advertisements. I highly recommend the 3 3/4" Adventure Team stuff!

Overall: An enjoyable issue. The comics were fun and the articles were informative. The only downsides for me were the dossiers, and even there I'm willing to admit that the "problem" with one is a personal preference and the second I wanted more from.

Edited by Lukeblast, 15 November 2011 - 01:50 AM.

#2 NightViper



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Posted 16 November 2011 - 01:07 PM

I have been enjoying the Adventure Team comic far more than I thought I would. As a 3 3/4" collector, I never really pictured myself so keen on a story centered around the 12" figures.

But here we are!

(I'm hoping for some good Man of Evil/Lost Adventurer fiction down the road!)

#3 Lukeblast

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Posted 18 November 2011 - 02:17 PM

Yeah, Adventure Team has been one of the highlights of the mag for an entire year now. The writing has a solid retro feel that is helped by Rod Wingham's art. The whole thing feels like it actually could have been the 70s precursor to the ARAH GI Joe. There's a pulp-adventure/spy-tech feel to it that's really great, and there's always constant reminders that yes, this IS the same universe that the GI Joe you know takes place in. It's like getting James Bond nods all through the Indiana Jones movies; you really feel like you're just exploring a different part of a world you already knew.

The following is a REALLY LONG issue-by-issue rundown for those interested/who missed a part. If there's any AT stuff that predates November 2011, I'm not aware of it. It's probably tl;dr if you don't care much. Then again, I didn't care much myself a year ago, so... Anyway, I'm just trying to cover it all and let talking points get pulled out naturally.

November 2010: Action Figure Review of the 3 3/4" Club exclusive Adventure Team Commander. Probably not surprising that the review is good, but it's amusing to see that even the reviewer is surprised by the kick he's getting out of AT-styled Joes. The next two pages are a GI Joe Club Dossier on the Adventure Team Commander that nicely preview the upcoming comic story. The described setting is clearly meant to evoke a similar bunker lab that Dr. Venom used waaaaaay back in Marvel #12. I do have to take some issue with the Commander remarking that Dr. Venom's lab is "straight out of a sci-fi 'B' movie"... seems a bit too modern for such a retro story; I'm pretty sure that term didn't exist at the time this supposedly takes place.

Of note here is also the ads for Club Exclusive 12" AT stuff. Want to lay bets that Urban Adventurer, Magnum Power, and Kung Fu sets show up in this comic later on? icon-arcee.gif

December 2010: Action Figure Review of the 3 3/4" Club exclusive Dr. Archibald "Venom" Monev. The full name makes me cringe, but hey, at least it's not as punny as Albert "Alpine" Pine. Interestingly, the reviewer thinks the head is from the 3 3/4" Mortal Kombat Liu Kang figure, although Yojoe has said it's based on Gristle... I'm leaning toward Liu Kang. The review is followed by a two-page GI Joe Club Dossier of Dr. Venom. The lead-up to the AT comic continues as the Commander is captured by Dr. Venom.

January 2011: 2-page GI Joe Club Dossier of Land Adventurer. We also get an in-fiction look at the ATV the figure comes with. There's an amusing notation about using the "cargo bay" as a sleeper berth (a nod to the vehicle's Spy Troops days, I'm pretty sure) and FINALLY, a reason for AT vehicles to be yellow! It's a protective coating that is bullet- and flame-proof!

The GI Joe Con Preview shows off the 12" Adventure Team Racing (Drive into Danger) exclusive. I don't recall it showing up in the comic so far, which frankly surprises me a lot. I think the Club could do a lot worse than to repaint an AWE Striker and replicate the figure at the 3 3/4" scale at some point. icon-hotrod.gif

February 2011: There's a Special Feature on AT vehicles. The Big Trapper makes me want a Maggot in yellow. And oh, the "SW-2" on Sea Adventurer's sub would appear to mean "Sea Wolf-2". Neat!

Finally, the Adventure Team comic begins! This is actually something of a prequel to our preview, showing the Commander heading to Brazil to investigate some suspicious activity. Mike Power is recruited to the Adventure Team. No word on if he's the Atomic Man yet; his original one-page comic ad doesn't quite fit this new AT continuity, and we don't get a look at his limbs. Of note is that he seems to be testing a prototype JUMP jet pack!

March 2011: The AT comic continues, as we see the capture of the Commander by Dr. Venom. It's a somewhat different scenario than the preview showed, but things often change between previews and product, so no big deal. The bunker is definitely supposed to be similar to the one from Marvel #12, but it's definitely a different one (location, physical setting, and other details are very different). There's also what appears to be a cameo by Wild Bill! The Commander mentions a Forrestal as well, but I'm not familiar with that as a fictional or real person; perhaps it's just an in-joke reference. There's also a 2-page GI Joe Club Dossier of Air Adventurer. A good bio, but sadly no real insight on that second page like we got out of the others.

April 2011: Rod Whigham provides the cover for this issue, although it doesn't actually reflect the goings-on in the comic (yet). As the Commander finds himself in a perilous spot, the Adventurer activates the recall for Land/Sea/Air. I'm certain they're being shown using AT gear/adventure sets, but I'm afraid I'm not familiar enough to know which ones. Dr. Venom lets on that a certain snake-themed operation has been trying to recruit him. I'm not sure if the guy in the red AT jumpsuit is supposed to be anyone in particular (Unemployed Adventurer?). The comic is followed by a two-page GI Joe Club Dossier on the Sea Adventurer. Sadly, like Air before him this one is slim on the world-building/fictional insight we've come to expect from the second page.

May 2011: AT coverage starts off with a two-page GI Joe Club Dossier on the Foreign Adventurer. As I've said before, he seems more like "European Adventurer", but I suppose AT is effectively US-based even though they recruit from and operate worldwide... anyway. There might be some random nods on his second page, but I'm not getting them at the moment. The Adventure Team comic continues. Air, Land, and Sea gather to rescue the Commander. The script is REALLY good here; in about half a page I'm fully convinced that these men are very familiar with each other and form a well-oiled unit. They're not exactly friends, but they are definitely battle-tested brothers. As Air and Land create a diversion, Sea grabs the Commander. Unfortunately, the team is surrounded by mind-controlled tribesmen, and the Commander is looking a little blank himself...

June 2011: A one-page GI Joe Club Dossier on the Arctic Adventurer. His last name is "Isberg"... like "iceberg", see... GI Joes and puns; it never ends. icon-waspy.gif The two-page comic has Land producing an idol that even the mind-controlled natives recognize and respect, ending the standoff. The Team threatens Dr. Venom, but the slippery weasel negotiates a deal, securing his escape for curing the Commander. He takes with him the Air Adventurer's one-man gyrocopter, and he mentioned previously the snakes trying to get his research... I'm suspecting that Venom headed right into the protection of Cobra's coils and offered them a prototype FANG while he was at it. Venom described himself as "a fully qualified fixed wing pilot with single and multi-engine certifications" (Marvel #15) and this is a MUCH different craft, but... eh, it's GI Joe; EVERYONE knows how to fly Skystrikers. I'll suspend disbelief on a FANG 1.0, you know? As a final note, the idol that Land carries, given to him by "a friend", is the same as the one from the classic Raiders of the Lost Ark opening. I think we all know who his "friend" is. icon-hotrod.gif

July 2011: The second storyline of the AT comic introduces us to the Man of Action. Parachuting into a European manse during a party, he suits up, gets a tip from a Bond Girl, decks a thug, and... well I'll be. The whole operation is a ruse. Apparently he's staging a theft for the benefit of the owners, but they turn the tables on him. They won't give him the documents he was supposed to get unless he rescues their daughter. There's a very unsubtle but nicely-done James Bond feel to this, and MoA mentions Derek Flint and Matt Helm, giving a nice period feel. The gentleman who owns the house, with his graying temples and green jacket, bears a certain resemblance to Ra's Al Ghul; this is heightened by the thug's resemblance to Ubu and the picture of the daughter looking greatly like Talia. A one-page GI Joe Club Dossier on the Man of Action follows. I confess that given the setting and the expertise of the character, I'm not sure why the Club didn't just blend Man of Action with Action Man and call it a day. Seems like a missed opportunity. Also, why is there a European reservist if the MoA is going to pull duty in his territory?

August 2011: The AT Comic sees the Man of Action searching for the missing girl all over Europe. Finally in Berlin, he receives word that there has been a ransom demand. Tricking the contact into taking him to the girl, he is in for a surprise, as everyone double-crosses everyone else! Once again I have to wonder why there's a Foreign Adventurer... MoA seems to do all the footwork himself, even though there's an agent who exists for the very purpose. A one-page GI Joe Club Dossier for the Astronaut ties nicely into the Air Adventurer, among other things. Lastly, a Special Feature on the Magnetic Flaw Detector spotlights the rarely-complete vintage AT item.

September 2011: This chapter of the AT comic is called "Blitzkrieg Bop", which is an amusing little in-joke. The Man of Action rescues the girl in a harrowing escape and returns her to her parents. The identity of the girl is revealed (but I won't spoil it here) and it ties in nicely to the Marvel Comics while also calling into question a family history that has been assumed true for decades. The "T007 Tactical Briefcase" seems to be both a nod to a classic AT item AND a James Bond reference. One line suggests that the Foreign Adventurer HAS been involved in this mission, even making a cameo in the previous issue. Finally, we get a one-page GI Joe Club Dossier for the Adventurer, first seen way back in April! Why did we get files on guys who didn't appear like the Arctic Adventurer and Astronaut before him? Still, a good bio and given that medicine is the "family business", I'm hoping that he's a pointed connection to Doc or Stretcher.

October 2011: The cover has some FANTASTIC artwork of the Man of Evil/Lost Adventurer exclusive. Words can't express how much I want a 3 3/4" version of this guy. Inside the mag is a standalone comic that spotlights the Adventurer--AND the Magnum Power accessory set! Yay, a two-fer! Adventurer must stop a warlord from reaching safe haven. One bullet is all it takes... but is he the sort who can take that shot? I think a figure of Adventurer in this gear could easily be made using Tripwire as a base and arming him with Low-Light's rifle. There's a kid dressed and colored disturbingly similar to Freight of GI Joe Extreme. Say... that jeep looks pretty familiar... and Land's name actually appears to be "Joe". After the comic is a one-page GI Joe Club Dossier on the Man of Asia. Surprisingly and gratefully, I don't see any obvious links to the Arashikage here, but there is a nice tie-in to MARS.

November 2011: More or less covered this above... Sea and Air go to recover a downed satellite, and must defeat the mountain. There is a kid who looks not unlike Short Round from Indiana Jones and the Temple of Doom... wearing a Red Sox hat like our old pal Cutter. There's a few shout-outs to AT gear, and one character in particular that I cannot unsee as a nod to The MASS Device. One really gets the feeling that AT is operating right before the era of "Joe as we know it". Still, I can't help but wonder way Arctic Adventurer is not operating in the snow. The now-standard one-page GI Joe Club Dossier follows, this time on the Man of the Sea. Like Foreign and MoA, it feels a little redundant. Even worse, Sea Adventurer and MotS don't get along, just like Air Adventurer and the arguably-necessary Astronaut. It's really beginning to feel less like a team of specialists in unique areas and more like one bearded guy and one clean-shaven guy in about four areas. It isn't helping that we don't really SEE most of the reservists in environments they're suited for, or in some cases don't see the environment or the operative, leaving them just a random profile.

I dearly wish I could count on Adventure Team to keep going indefinitely so we can really explore the team and the world they work in, but sadly we already have a year of coverage and I think it's probably winding down. icon-screamer.gif I can only hope that the Man of Evil warrants a return when he comes out.

Edited by Lukeblast, 18 November 2011 - 11:52 PM.

#4 NightViper



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Posted 19 November 2011 - 08:25 AM

It's always cool getting the scripts for the Adventure Team comics. Because the writer generally has a story for just about every specific visual element. The car in the background of the last few panels of "Blitzkrieg Bop", the plane that Air Adventurer and Sea Adventurer are in, the snow caterpillar, the country's flag in "In the Midnight Hour"...

It all just gives the impression that he genuinely loves telling these stories...and has been eager to them them for the last 30 years or so icon-hotrod.gif

#5 Lukeblast

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Posted 19 November 2011 - 11:37 AM

Oooh... what are the odds the Club could put those up on the site as a special feature? I'd certainly love to get a look at them!

I think the biggest crime is simply the lack of an ongoing AT comic. This really has been one of my favorite Joe stories in quite some time--it manages to play around that ARAH well without diving into it yet again.

Edited by Lukeblast, 19 November 2011 - 11:40 AM.

#6 Pyre


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Posted 23 November 2011 - 11:35 PM

QUOTE(Lukeblast @ Nov 18 2011, 02:17 PM) <{POST_SNAPBACK}>
Interestingly, the reviewer thinks the head is from the 3 3/4" Mortal Kombat Liu Kang figure, although Yojoe has said it's based on Gristle

No, they say it's based on Liu Kang too.

#7 Lukeblast

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Posted 27 November 2011 - 12:09 PM

Good catch. I know Yojoe used to say Gristle, but I didn't double-check before I posted and they must have corrected it between then and now.

And that's why you always double-check your sources! icon-wildride.gif

Edited by Lukeblast, 27 November 2011 - 12:10 PM.

#8 Pyre


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Posted 27 November 2011 - 11:01 PM

I can understand why they would make that mistake though. Lui Kang's and Gristle's heads are similar in appearance and I don't think most people would think of the Lui Kang head right away either.