Posted 20 April 2012 - 07:16 PM
I'm not a fan of voting on peoples posts. it just seems very passive aggressive to click 'down vote' and not add anything to the thread. and up votes are exactly the same. to my mind the whole point of a forum is discussion and being able to just easily agree or disagree takes the discussion out of the equation.
Posted 21 April 2012 - 07:47 AM
When you're done laughing, visit the store!
Wii code: 3876 7890 2673 4072 (let me know if you're adding me)
XBL Gamertag: KidTDragon
PS3 User ID: KidTDragon
Posted 24 April 2012 - 06:44 PM
I will miss the more even distribution of green and Purple on the individual robots, but yeah Giant looks better for it.
now for the saving up for.
Edited by Destron D-69, 24 April 2012 - 06:44 PM.
Posted 25 April 2012 - 02:35 AM
I'm glad Herc is my primary Devastator. While there's some rough spots with a couple of the individual figures, most of those have been sorted out, and they're all sturdy, solid figures.
The Giant guys sound like they're following in the footsteps of the Battle Tanker release: nice to look at, but really awkward upon handling.
Sounds like there's all sorts of straight up design issues with the second set, that can't be fixed without going back to the drawing board. Mostly with Mobile Crane. Zero ground-clearance in vehicle mode, overly tight joints, and the crane boom is strapped to his right arm in a really awkward fashion, in a way that's far less flattering than Cybertron Mudflap or RtS Grapple. Both robot heads stick out like a sore thumb in vehicle mode, and for those of you who get all up in arms when their toys can't stand beanpole straight, then you're going to hate him because there's spring-loaded buttons on the bottom of his left foot that mean that it can never stand flat on the ground. And I've also heard that his combined form doesn't quite sit right, stressing the central hinge.
Dump Truck gets off more lightly, but has this weird thing going on where his heels don't extend down as far as his toes do, by a fairly significant margin, which makes balancing the toy more difficult than it should be. And there's some overly tight hinges on him too, to the point where they're liable to break (forcing MT to issue a statement saying that replacement parts will be coming with the third set).
Still buying these guys, though, to see for myself. Still like their individual robot modes at least. So the Herc guys get to stay as my Devastator, while these guys will be generic Construction Transformers or something.
Posted 25 April 2012 - 03:01 PM
Definitely glad I got Hercules. I still get giddy just looking at him...so big and so beautiful.
Posted 26 April 2012 - 04:22 PM
Any chance we'll see some fixes for the (ho ho ho!)Green Giant?
Posted 26 April 2012 - 05:09 PM
There's some fixes coming for the yellow version. A replacement head for Giant, as well as a new front end for Dump Truck are supposed to be included in Set C to solve the most common breakage issues.
The green version may see further tolerance tweaks.
Posted 30 April 2012 - 08:00 AM
The Green Giant looks amazing but I don't like the head on the yellow version. Are they are better pics of the head on the Green Giant?
Posted 19 May 2012 - 11:04 AM
I always prefer robots with a dynamic look to them, like the FP Insecticons and now these guys. I think it has to do with the arrangement and types of joints for me, and on that count, the Hercules individual bots always look too stiff and too old-school boxy. The crane on Hook looks to be a little awkward, but I'm not sure it IS that much more awkward than Mudflap, who I really like. I do wish it was removable.
Posted 20 May 2012 - 12:35 PM
If you unscrew it, it's supposed to be able to stay attached fairly well, and there's a spot you can stick it on his back for storage.
It is more awkward than Mudflap and Grapple, because it can't be swung back and up. So it's either permanently sticking straight out of his arm, or sticking out perpendicular from his elbow.
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