Read it today.
Surprisingly, I enjoyed parts of it. Mostly, Prowl and Streetwise capturing and interrogating Brawl, which was hilarious, and played with the personalities of Brawl and Prowl to great effect (Streetwise, not so much). Though, it took me about 3 glances to finally realize Prowl shot INTO Brawl's cannon to make his armor crack, the artwork made it seem like Brawl was shooting at him and Prowl shot his turret, cracking it open.
The whole WJ-talk was interesting too (Bludgeon, hey, he isn't forgotten completely... Though I guess we'd need Furman back for someone to actually do something with the character), if drawn-out.
Seconded the splash--pages, though. Streetwise getting Prowl out of the building, did we really need 2 pages for that?
The boring part?
I am sorry, but who are wheelchair guy and many-wigs woman? With the varied-per-issue artwork, and everyone changing clothes, faces and hair color every issue, I just don't remember when we saw them before. Say what you will about Jimmy, Verity and Hunter, they were drawn consistently, had established 'costumes' and you did recognize them from just one look. More importantly, why should I care for these (new) characters? Too many pages are devoted to them, especially the girl and her previous work at Skywatch, which Costa supposes we should remember, but I seriously don't remember any of it.
On a cooler note, Groove! He looks great. So, all the Protectobots are on Earth. Wonder if and when will the Bots finally crack combiner tech. Jetfire must have worked on it...
And another thing, people say Furman uses dated words... I had to look up what 'internecine' means.
And I still have no idea what the word 'baroque' has anything to do with 'murderous'...
The ending was totally lackluster though, telling us something that we all have known for a year, as if it was a groundbreaking, shocking cliffhanger. I could totally see the old IDW Prowl (Furman's and Roberts' Prowl) saying "Oh, so that's what you were hiding... but why? Job well done, we have one less Gestalt to worry about. Just don't leave so many tracks behind you next time. Your superiors could have made a fuss about you acting alone."
I mean, we are talking about Prowl who was fine with letting humans die if protecting them would have endangered the mission on Earth. Prowl who planted mental suggestions into Kup's head. Prowl who practically sent Ironfist on a suicide mission. He is pragmatic about how the job gets done, as long as it benefits the Autobots and doesn't involve too much bloodshed.
Edited by BB Shockwave, 20 October 2011 - 02:09 PM.