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@  Paladin : (02 May 2016 - 11:13 AM)

http://www.comicbookresources.com/article/karl-urban-says-conversations-are-happening-about-dredd-tv-series

@  Verno : (02 May 2016 - 02:45 AM)

That's a good mantra, Daith.

@  Daith : (02 May 2016 - 02:26 AM)

Catering to the modern maximal with content that promises to seduce, entertain and continuously surprise.

@  Verno : (01 May 2016 - 09:04 PM)

Just trying to get some exposure. It's difficult to get your stuff seen.

@  Touch My Thighs : (01 May 2016 - 08:43 PM)

Verno fanfic power hour, huh?

@  Verno : (01 May 2016 - 08:29 PM)

The cover artwork for Issue #1 of TransWarp: Maxim -- http://tf-tvc.devian...Cover-606488281

@  MEDdMI : (01 May 2016 - 05:22 PM)

didn't know the reference before searching, but the Lizard Queen & fermentarium thing are from Simpsons. https://en.m.wikiped.../Selma's_Choice

@  Smokey : (01 May 2016 - 04:53 PM)

What the hug's a fermentarium?

@  Verno : (01 May 2016 - 04:34 PM)

'Dawn of the Predacus' not your cup of tea? Try TRANSFORMERS: UNITY for your BotCon 2016 comic.

@  MEDdMI : (01 May 2016 - 02:14 PM)

...... *MED's hand appears in the fermentarium, getting closer to TMM, along with the Jaws theme*

@  TheMightyMol... : (01 May 2016 - 01:19 PM)

I wasn't going to go in naked, but it rotted off all my clothes. And then I was already in anyway, so......

@  Paladin : (01 May 2016 - 12:32 PM)

for the last time, stop swimming naked in the fermentarium.

@  MEDdMI : (01 May 2016 - 09:17 AM)

I bring you fresh crickets and worms, my Queen. Your basking lamp is ready for you afterwards.

@  Autobot Bubbs : (01 May 2016 - 09:13 AM)

I AM THE LIZARD QUEEN!!!!!

@  Locoman : (01 May 2016 - 08:59 AM)

I still want a cheetor figure that actually looks like the version we got on the tv show.

@  zephyrX9 : (01 May 2016 - 01:15 AM)

my salt in not getting victorion has turned into salt waiting for TR rewind to go up for preorder. ho-hum

@  Verno : (01 May 2016 - 01:05 AM)

Given how TM Megs suffers from GPS, I'm sure many people would jump at a reissue.

@  Pennpenn : (01 May 2016 - 12:32 AM)

Out of all the hypothetical Beast Wars things, the one I'd like is a leader class Transmetal Megatron

@  Verno : (30 April 2016 - 11:18 PM)

They'd make a superb duo. If TT drew the line under BW MPs after those two, I'd be perfectly content.

@  Smokey : (30 April 2016 - 11:15 PM)

I personally hope we get an MP BW Megs, especially if he has a rubber ducky he can hold, yeeess.

@  Verno : (30 April 2016 - 11:13 PM)

Bring on October and MP Primal so the anniversary celebrations can begin.

@  Smokey : (30 April 2016 - 11:06 PM)

oh hey lok its tecs birthday

@  Smokey : (30 April 2016 - 11:03 PM)

It certainly has, man. If it wasn't for BW I probably wouldn't be here.

@  Verno : (30 April 2016 - 10:15 PM)

Yeah, I threw a link in the Beast Wars Birthday thread. I'm keen to hear as many thoughts on it as possible. The last month has proven just how dear to the hearts of fans BW is.

@  Smokey : (30 April 2016 - 10:04 PM)

I looked at it a few days ago, actually, I saw you post it somewhere here on the forums.

@  Verno : (30 April 2016 - 09:43 PM)

No, they're certainly after their own ends. Cheers for taking a look at it, Smokey. I appreciate it.

@  Smokey : (30 April 2016 - 09:36 PM)

Well, at least you twisted things around so the Tripredacus council aren't minions of Unicron.

@  Verno : (30 April 2016 - 09:30 PM)

With Primus and Unicron, it was my aim for it to double as a celebration of the 30th anniversary of TF:TM.

@  Smokey : (30 April 2016 - 09:27 PM)

It's... Better than Dawn of the Predacus, at least. I could do without the whole Primus v. Unicron thing, that's been done to death.

@  Telly : (30 April 2016 - 09:25 PM)

i went off when i saw unicron

@  Patchouli Kn... : (30 April 2016 - 09:04 PM)

You shall not pass.

@  Touch My Thighs : (30 April 2016 - 09:01 PM)

Pass.

@  Verno : (30 April 2016 - 08:09 PM)

Read my Beast Wars 20th Anniversary comic book pitch to IDW -- TRANSFORMERS: DEICIDE

@  Telly : (30 April 2016 - 08:00 PM)

like paladin says, bbts and the like probly have them (or will get them soon) but are waiting for the hasbro release date before putting up pages

@  Paladin : (30 April 2016 - 05:10 PM)

something about street dates I think...

@  Pennpenn : (30 April 2016 - 10:25 AM)

Any particular reason it's not available in some of the ones I see more often like BBTS and TFSource and so on?

@  unluckiness : (30 April 2016 - 09:55 AM)

Might want to wash your hands after handling the toys if you order from the latter.

@  Paladin : (30 April 2016 - 05:48 AM)

Victorion is also listed in-stock here http://www.ajstoyche...tset_p_102.html and here http://www.poopoopan...Set_p_4832.html

@  tffan01 : (30 April 2016 - 05:42 AM)

@summer, I was wondering why it looks like an ordinary TF group instead of being about TFWiki.

@  zephyrX9 : (30 April 2016 - 12:18 AM)

ok so either ages three and up sold out of victorion or their system is confusing so i guess im getting computron instead. rip my dream of ladybots everywhere

@  Summer : (29 April 2016 - 02:07 PM)

The TFWiki Facebook group has long since been abandoned by the actual TFWiki moderators, and there's little to no affiliation with the actual site.

@  Paladin : (29 April 2016 - 07:58 AM)

Willis needs to make rent again?

@  Foffy the Sheep : (29 April 2016 - 06:46 AM)

Oh, are the Titans Return leaks up on there, too?

@  NightViper : (29 April 2016 - 06:41 AM)

Holy jive! So much porn spam in the TFWiki Facebook group!

@  Foffy the Sheep : (29 April 2016 - 06:34 AM)

SAVE THE BUNNIES!!!!

@  MEDdMI : (29 April 2016 - 05:59 AM)

I know I said I like steely buns, but I didn't literally mean buns made out of steel!

@  Foffy the Sheep : (29 April 2016 - 05:20 AM)

Alligators are really scary, because they can eat you. But you know what's even scarier than alligators? Flying alligators. With laser vision. Scariest environment imaginable.

@  Foffy the Sheep : (29 April 2016 - 02:24 AM)

Rook has a very firm butt. ;)

@  Foffy the Sheep : (29 April 2016 - 02:20 AM)

But his butt is down there, and that's what I want to look at.

@  TheMightyMol... : (29 April 2016 - 02:19 AM)

Rook's eyes are up here, Foffy.


Photo

Sculpting Sweetie Belle


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#21 Kalidor

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Posted 07 August 2011 - 12:03 PM

Oh weird.. somehow I missed the first post and only came into the topic in a later post.

card-mindwipe.jpg


#22 WorkbenchManiac

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Posted 07 August 2011 - 09:58 PM

At last, I?m done with this part of the process, now it?s time for the putty to cure.
You might notice that I reworked Applebloom?s face, it was too flat before.



And another picture with PVC Applejack, for scale reference:



Next time: Humongous hair bows.

Edited by WorkbenchManiac, 07 August 2011 - 09:59 PM.


#23 Robot Viking

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Posted 07 August 2011 - 10:25 PM

QUOTE(WorkbenchManiac @ Aug 7 2011, 09:58 PM) <{POST_SNAPBACK}>
At last, I?m done with this part of the process, now it?s time for the putty to cure.

I swear, if you were in charge of making the molds for Hasbro, I'd never keep any money in my wallet.

#24 WorkbenchManiac

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Posted 11 August 2011 - 01:03 AM

Those hairbows... they just did not want to cooperate. It took what felt like ages to get them in shape and smoothed, because whenever I gently pushed the front, the backside would deform.

I also did some work on Appleblooms face. this time rounding out her cheeks slightly.

And now Applebloom is finally done. The sculpt anyway, next I?ll make a mold and cast some copies of this figure. I can?t wait to break out the paints and brushes to give this figure a proper paintjob.

The finished sculpt:



The cured putty is all uniformly colored and a bit translucent, so it might be hard to see the details. Notice those lightly colored areas around the base the tail and on the sides of the legs? They might look like fractures or stress marks, but those are simply areas where different layers of putty have been put on top of one another. Due to the transluscence of the putty they are visible from under the sculpt?s surface.


Applebloom with PVC Applejack and the greens of Opal and Gummy:




And finally a scale reference with a can of DrPepper- just to show how miniscule this stuff really is:




So, what do y?all think?

#25 Cabooceratops

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Posted 11 August 2011 - 01:30 AM

I want this so bad it isn't funny.

(Of course, I'm broke so I can't afford anything right now. SADFACE.)

Edited by Cabooceratops, 11 August 2011 - 01:30 AM.


#26 Robot Viking

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Posted 11 August 2011 - 09:13 AM

QUOTE(WorkbenchManiac @ Aug 11 2011, 01:03 AM) <{POST_SNAPBACK}>
So, what do y?all think?

It's coming along very nicely. And I can certainly understand how the bow could give you a good fight; great work as always.
Also, I approve of your choice in beverages. icon-arcee.gif

#27 Copper Bezel

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Posted 11 August 2011 - 02:32 PM

Gorgeous work, man. Like RoboViking, I'm also feeling sorely tempted to try something again myself. Damn, though - I can't believe the scale you're working on. It's incredible.

#28 BB Shockwave

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Posted 12 August 2011 - 02:54 PM

Thanks for the tips again, I will try this method with the green stuff!

And Applebloom is looking better and better. icon-hotrod.gif
ViperSig.jpg

#29 WorkbenchManiac

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Posted 15 August 2011 - 01:26 PM

Cheers guys, I appreciate it!

QUOTE(Copper Bezel @ Aug 11 2011, 02:32 PM) <{POST_SNAPBACK}>
Gorgeous work, man. Like RoboViking, I'm also feeling sorely tempted to try something again myself. Damn, though - I can't believe the scale you're working on. It's incredible.

Do it, break out the putty! It would be a lot of fun to have more people around here messing about.

As for the scale, this pony-stuff is a welcome break, usually I sculpt in even smaller scales. The face of the dwarf in my avatar is about as large as one of Applebloom?s eyes.


The mold is done, and the first cast made. This is what a raw cast fresh from the mold looks like:



Since I?m casting manually in flexible silicone molds and only with gravity to push the resin into the mold, I have to use very large resin feeds and a high amount of air ducts and reservoirs. Removing those takes a bit of careful work, so as to avoid any blemishes on the cast.
Since the resin I use has a very low viscosity, it can flow in between the two halves of the mold, creating a thin layer of flash. But flash is no problem, it?s easy to remove, since it is so very thin and will often break off on it?s own.
While I?m at it I also remove the mold lines- at this point I have already spend so much time and effort on the clean up, I won?t have that spoiled by ungainly mold lines.

After carefully cleaning the model with a scalpel and then filling in a few holes (resulting from tiny air bubbles in the resin) with putty we are now ready to start painting:



The light grey color makes it so much easier to see the sculpt, doesn?t it?

Next up: Painting Applebloom.

#30 Robot Viking

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Posted 15 August 2011 - 03:33 PM

Gorgeous, absolutely gorgeous. Just how hard is making your own molds? I've only ever made pieces one at a time, never tried duplicating them...

#31 WorkbenchManiac

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Posted 15 August 2011 - 05:11 PM

QUOTE(RoboViking @ Aug 15 2011, 03:33 PM) <{POST_SNAPBACK}>
Gorgeous, absolutely gorgeous. Just how hard is making your own molds? I've only ever made pieces one at a time, never tried duplicating them...

It?s not that hard, really.

The basic "recipe" is as follows:

1. Make a frame to pour the molding silicone into. I use Lego bricks, they are sturdy, cheap, reusable and the ABS plastic does not react with the silicone/hardener.

2. Fill the lower half of the frame with non-hardening putty, like plasticine or play-doh.

3. Embed the sculpt into the putty.

4. Pour the silicone for the first half of the mold into the frame and let it harden.

5. Flip over the frame and remove the putty, leaving the sculpt embedded in the silicone.

6. Pour the silicone for the second half into the frame and let it cure.

7. Remove the frame and take the two halves of the mold apart. Remove the sculpt and cut the feeds and air-ducts into the mold.


#32 WorkbenchManiac

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Posted 16 August 2011 - 01:58 AM

The figure is now painted.



More images can be found here: http://www.allspark....showtopic=81614

#33 WorkbenchManiac

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Posted 02 September 2011 - 11:54 PM

I have started my next pony project: A show accurate version of Fluttershy in scale to the PVC figures. And to top it off I have accepted a dare to finish the sculpt this weekend. This means I?ll need every bit of motivation I can get to keep me going for hours on end, so I?ll be counting on you guys.

Alright, let?s kick this off, then:
After a night of sculpting I have now established the rough proportions and started smoothing out the surfaces. There is still a lot to be done of course, but I?m done for today.



I went with the prone pose for Fluttershy, because it both fits her character and adds welcome variation to the regular standing ponies.

Tomorrow I?ll finish this stage of the sculpting process by finishing the face, fixing some odds and ends that still bug me and further smoothing out the surfaces and then I?ll start on the mane, tail and wings.

Until then, I?m off to bed.

#34 Robot Viking

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Posted 02 September 2011 - 11:56 PM

QUOTE(WorkbenchManiac @ Sep 2 2011, 11:54 PM) <{POST_SNAPBACK}>
Until then, I?m off to bed.

A nice start. Best of luck with it!

#35 Copper Bezel

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Posted 03 September 2011 - 11:10 AM

Yay!

Consider me signed up for the preorder. = D

#36 McGoerk

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Posted 03 September 2011 - 05:12 PM

Awesome work so far.
I can't wait until you've sculpted the mane.

She's gonna be soooo awesome! /)^3^(\

This Emoticon should give you enough motivation until i've got enough internets for skype.

Keep up the good work!

#37 WorkbenchManiac

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Posted 04 September 2011 - 06:17 AM

Much appreciated, guys!


Sometimes I really hate bilateral symmetry. You think you?re done, and then you notice that the right hind hoof is just a tad smaller than the left one... so you start over with that hoof, rework the surrounding areas accordingly, smooth it all out again... and then you notice another little thing.

Making sure everything is symmetrical took a lot of work, but I think it paid off.



Now it?s off to the oven, then I?ll get started on the mane, tail and wings.

#38 Robot Viking

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Posted 04 September 2011 - 08:05 AM

the curves are looking very smooth and matching for the character's model so far. And at least it's not Scootaloo, so you won't have the smell of roasting chicken as it bakes in the oven. icon-arcee.gif

#39 Copper Bezel

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Posted 04 September 2011 - 09:52 AM

Yeah, this is looking awesome.

So I take it, then, you got a molding process figured out (without having to use so many sections?) I know that came up in regard to the PVCs, but I thought it was a concern with your resin casting on Fluttershy, too.

#40 WorkbenchManiac

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Posted 04 September 2011 - 10:50 AM

QUOTE(RoboViking @ Sep 4 2011, 08:05 AM) <{POST_SNAPBACK}>
And at least it's not Scootaloo, so you won't have the smell of roasting chicken as it bakes in the oven. icon-arcee.gif

Ooh, gotta keep in mind to take a picture of Scootaloo in the oven when I get around to her.

QUOTE(Copper Bezel @ Sep 4 2011, 09:52 AM) <{POST_SNAPBACK}>
So I take it, then, you got a molding process figured out (without having to use so many sections?) I know that came up in regard to the PVCs, but I thought it was a concern with your resin casting on Fluttershy, too.

The problem lies with undercuts, i.e. sections of the sculpt, that, when molded, hinder release, because molding material has wrapped itself around them. Since silicone is elastic it allows for a certain degree of undercuts, but it will tear when stretched too far. In comparison, steel molds do not allow for even the slightest undercuts, due to their rigidity.

Have a crude drawing to visualize it:


The legs are the main problem, but the same would be true for most extremities, such as wings. The usual approach is to seperate the figure into individual pieces, but for the pony stuff I?d rather keep them as solid pieces instead of model kits.

With Apple Bloom I got around this issue by not having space in between the legs. Her hair bow made me worry a bit about release, but it worked out fine.

Fluttershy?s pose eliminates the legs as a source of trouble. Mane and tail will be a challenge, but since I?m casting manually anyway, I can work around that in ways that would be impossible with casting machines, which ar nowhere as forgiving of undercuts. I recently had to majorly retool the dwarf lord seen in my avatar, because the company I sculpted it for had issues with his undercuts tearing their molds.




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