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@  tffan01 : (24 August 2016 - 02:39 PM)

the debate sems to be over.

@  MEDdMI : (24 August 2016 - 02:37 PM)

Wouldn't it be easier to debate this in the comics subforum?

@  tffan01 : (24 August 2016 - 01:31 PM)

I don't have anything else to say (although I still think G2 is the true ending, even if G I Joe doesn't mention it, it seems G I Joe/G2 crossover isn't canon for G I Joe comics but only for the Transformers continuity)

@  tffan01 : (24 August 2016 - 01:29 PM)

ok whatever you won.

@  tffan01 : (24 August 2016 - 01:27 PM)

that's why I said "if", I dunno I didn't read G2 or G I Joe. 

@  NotVeryKnightly : (24 August 2016 - 01:26 PM)

Also,you're still basing this entirely on G2 matching a storyline that was part of G2 itself rather than whether or not G2 matches better with the G1 comic proper.

@  NotVeryKnightly : (24 August 2016 - 01:24 PM)

The idea kind of falls apart when it requires that the apocalyptic alien invasions had such little impact that everyone easily just ignored forever.

@  tffan01 : (24 August 2016 - 01:17 PM)

If some issues of G I Joe comics is a prelude to G2 and if there's nothing in the future G I Joe stories that condradicts San Francisco getting destroyed, yes I would say they share a continuity. 

@  NotVeryKnightly : (24 August 2016 - 01:02 PM)

If you're gonna go "we can assume it did happen even though it's never talked about as long as nothing specifically contradicts it", then surely it's just as easy to assume that the actual G1 TF and Joe crossover happened in the backstory of Classics and RG1.

@  tffan01 : (24 August 2016 - 01:02 PM)

also I refrained from mentioning Ask Vector Prime but but didn't it say RG1 is a splinter timeline?

@  tffan01 : (24 August 2016 - 12:58 PM)

has san francisco ever appeared in G I Joe stories that was chronologically set after G2?

@  NotVeryKnightly : (24 August 2016 - 12:55 PM)

Intent is not the same as result. And comics end up ignoring things quite often.

@  Telly : (24 August 2016 - 12:54 PM)

maybe they figured a lot of people that read gi joe also read transformers. so they throw a crossover/build up in their to get some excitement for the new comic coming

@  tffan01 : (24 August 2016 - 12:51 PM)

If G2 universe was to be unrelated to G I Joe, why did they do a prelude to it?

@  NotVeryKnightly : (24 August 2016 - 12:33 PM)

Classics and RG1 not including Joe issues 138-145 in their backstory does not preclude them from including TF 1-80, or even the Joe and TF miniseries.

@  TheMightyMol... : (24 August 2016 - 12:30 PM)

Marvel 616 is also a massive continuity snarl from dozens of writers altering, retconning, or ignoring each others' work for decades, so it's not really a great example for an argument on continuity.

@  tffan01 : (24 August 2016 - 12:29 PM)

Marvel 616 continuity is a shared universe, devastating events happens in individual series but does mean every event gets mentioned in other comics? @Notvery knightly, yeah that's why I edited that post.

@  NotVeryKnightly : (24 August 2016 - 12:27 PM)

Your proof for "TF universe = Joe universe" itself is the G2 lead-up, so your reasoning still goes back to G2 matching G2.

@  TheMightyMol... : (24 August 2016 - 12:25 PM)

So did GI Joe ever reference the time Bludgeon sent his entire force to rampage across the Earth? Or the time Jhiaxus blew San Francisco into a crater?

@  tffan01 : (24 August 2016 - 12:25 PM)

whatever.

@  NotVeryKnightly : (24 August 2016 - 12:22 PM)

Are you not seeing the recursiveness of "G2 is the true G1 sequel because G2 follows up on a G2 storyline"?

@  tffan01 : (24 August 2016 - 12:18 PM)

Yeah it has been established that Marvel Transformers and G I Joe comics takes place in the same universe. Unless 90s G I Joe was a reboot I'm pretty sure the G2 crossing over to a G I Joe comic that takes place in the very same universe as the original Transformers makes G2 the canon ending.

@  NotVeryKnightly : (24 August 2016 - 12:16 PM)

A crossover that the Joe comic apparently ignored.

@  Arazyr : (24 August 2016 - 12:15 PM)

They had a crossover before that, 1986. http://tfwiki.net/wi...he_Transformers

@  NotVeryKnightly : (24 August 2016 - 12:15 PM)

Did G.I. Joe acknowledge the planet getting wrecked by the Swarm? Because otherwise it's more like "Marvel Transformers is the same universe as Marvel G.I. Joe only when they feel like it".

@  NotVeryKnightly : (24 August 2016 - 12:11 PM)

You're using the G.I. Joe G2 prequel itself as the basis for "Marvel Transformers universe is the same universe as the Marvel G I Joe", which makes this a rather loopy argument.

@  tffan01 : (24 August 2016 - 12:07 PM)

As I said before, Marvel Transformers universe is the same universe as the Marvel G I Joe. Marvel G I Joe crossovers with G2, which makes G2 the canon ending. 

@  NotVeryKnightly : (24 August 2016 - 11:59 AM)

How is that relevant to whether or not RG1 (or Classics, even) takes place after issues 1 through 80 of Marvel TF proper?

@  tffan01 : (24 August 2016 - 11:51 AM)

it's a prequel to G2, which makes it the same universe as G2.

@  NotVeryKnightly : (24 August 2016 - 11:48 AM)

That's clearly not in G2 itself, seeing as it's G.I. Joe issue 138.

@  tffan01 : (24 August 2016 - 11:45 AM)

@NotVrtyKnightly Im talking about these issues. http://tfwiki.net/wiki/Unfoldings!

@  SHIELD Agent 47 : (24 August 2016 - 11:30 AM)

Now for my part, I consider Marvel G2/Alignment the "true" ending because of Simon Furman's involvement in it, its continuous narrative with Marvel G1, and its sequential publication.

@  SHIELD Agent 47 : (24 August 2016 - 11:28 AM)

The nature of multiple spinoffs/branching timelines means that to call any one spinoff the "true" ending is an arbitrary decision.

@  NotVeryKnightly : (24 August 2016 - 11:16 AM)

Joe doesn't take place "in G2". Even their Marvel TF-related history isn't confined entirely to a single publication from the 90s.

@  tffan01 : (24 August 2016 - 11:08 AM)

Look, oirignal Marvel Transformers takes place in the same universe as G I Joe and G I Joe takes place in the same universe as G2, which makes G2 the true canon ending.

@  NotVeryKnightly : (24 August 2016 - 11:07 AM)

And it's not like anyone would argue that Rebirth wasn't actually the fourth season of the Sunbow cartoon entirely based on the lack of Ramirez and Old Snake.

@  tffan01 : (24 August 2016 - 11:07 AM)

No you don't get it, I'm not saying RG1 is "less true" because G I Joe doesn't show up.

@  NotVeryKnightly : (24 August 2016 - 10:54 AM)

Also, it's set decades later and earth was wrecked. Surely you don't need an explanation of why the Joes don't show up.

@  NotVeryKnightly : (24 August 2016 - 10:53 AM)

None of that makes RG1 less "true".

@  tffan01 : (24 August 2016 - 10:41 AM)

How is it odd? G I joe and Transformers are canonically in the same continuty. Marvel Transformers continuity is a shared universe. G I Joe is canon and they had a crossover with G2, which makes it canon too, simple as that.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

an odd thing to say, surely.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

If you haven't read them, picking one over the other because of the presence of G.I. Joes is just

@  tffan01 : (24 August 2016 - 09:24 AM)

Also even though it's not officially published, I believe Alignment is canon since it was referenced in Ask Vector Prime and Allspark Almanac.

@  tffan01 : (24 August 2016 - 09:22 AM)

I don't have an opinion on neither G2 or RG1 since I didn't read them.

@  Dracula : (24 August 2016 - 07:54 AM)

G2 was kind of miserable but even that is preferable to RG1.

@  tffan01 : (24 August 2016 - 07:14 AM)

I don't think RG1 is the true ending to the Marvel because G. I Joe was in the same continuity as Transformers and they had a crossover with G2, not RG1 (obviously RG1 didn't exist back then). So G2/Alignment is the true ending.

@  TheMightyMol... : (24 August 2016 - 02:20 AM)

Why do you hate yourself?

@  LBD "Nyt... : (24 August 2016 - 12:45 AM)

I still need to read everything after Vol. 1 of RG1...

@  Telly : (23 August 2016 - 11:47 PM)

i really wouldve liked to see rg1 pick up where the marvel run left off (or just a couple years after), instead of jumping 20 years. i wanna see how shit went down on earth

@  Dracula : (23 August 2016 - 09:54 PM)

After RG1, I'd just as soon have nobody ever touch the marvel continuity again


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The World of Warcraft Thread


3773 replies to this topic

#1 Fangwing

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Posted 07 February 2011 - 05:21 PM

So yeah, our database is groaning under the weight of you chatterboxes. This is the new WoW thread!

Edited by Fangwing, 30 May 2013 - 10:58 AM.

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#2 Pennpenn

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Posted 07 February 2011 - 05:44 PM

Picking up where the other thread left off, Master of Transmutation is the way to go. I got a X5 Truegold transmute one day, and a X3 the very next. 8 Truegold for the price of 2!

#3 Fangwing

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Posted 07 February 2011 - 05:46 PM

QUOTE(Pennpenn @ Feb 7 2011, 04:44 PM) <{POST_SNAPBACK}>
Picking up where the other thread left off, Master of Transmutation is the way to go. I got a X5 Truegold transmute one day, and a X3 the very next. 8 Truegold for the price of 2!


Considering I haven't procced on elixirs in MONTHS, that sounds appealing. How much does it cost to change specializations?

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#4 The Ambassador

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Posted 07 February 2011 - 06:03 PM

Not a huge amount. 175G.

But four free bars at the current rate on my server is basically 3000G for free. The server resets at 11pm over here, so my recent transmute granted me a single bar. Oh no. Still, only five bars until I have enough Truegold to make my Vial of the Sands.

But with the huge amount of "free" Volatiles and Truegold you can potentially get, Master of Transmutation is where it's at.
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#5 Pennpenn

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Posted 07 February 2011 - 07:01 PM

Also Transmute Living Elements will sometimes give you 14-16 extra of a random other Volatile on top of the ones you were transmuting into. The second batch is random, regardless of location, but still, free volatiles!

#6 Rust

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Posted 08 February 2011 - 06:21 AM

QUOTE
Break yourself upon a new thread


Dis Thread...so delicious.

Edited by Rust, 08 February 2011 - 06:21 AM.

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#7 Pennpenn

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Posted 08 February 2011 - 06:44 AM

One baffling thing that my guild discovered today was the way that the Guild Achievement "United Nations" (55 Reputations to Exhalted) appears to work. Now, logically, you'd figure such an achievement would factor in the Exhalted reps of the guild, then add one to the total for every unique reputation up to exhalted (say for example, Mr J has Timbermaw to Exhalted, that would be one point, Ms R has Ashtongue Deathsworn, that would be another, and Mr J and Ms R have both got Therazane up to Exhalted, that would be another single point).

This does not, bizzarly, seem to be the case, as the acheivement appears to need one single person in the guild to have 55 unique Exhalted reputations, not 55 unique exhalted reputations across the guild as a group. As in the case of my guild, I had 39 Exhalted Reputations, a fellow guild member had 39 as well, but a few differed. I got to Revered first, the Achievement shot up to 39. Fellow guildy got to Revered, meter didn't move. What the hooha?

I can't possibly fathom the reasoning behind this, especially since the achievement already requires you to get to Revered with your guild. Well, unless you count the cynical grind trap reasoning, but I would have thought Blizz would have been less jerkish than this.

Edited by Pennpenn, 08 February 2011 - 06:46 AM.


#8 theEvergreen

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Posted 08 February 2011 - 06:47 AM

QUOTE(Pennpenn @ Feb 8 2011, 06:44 AM) <{POST_SNAPBACK}>
One baffling thing that my guild discovered today was the way that the Guild Achievement "United Nations" (55 Reputations to Exhalted) appears to work. Now, logically, you'd figure such an achievement would factor in the Exhalted reps of the guild, then add one to the total for every unique reputation up to exhalted (say for example, Mr J has Timbermaw to Exhalted, that would be one point, Ms R has Ashtongue Deathsworn, that would be another, and Mr J and Ms R have both got Therazane up to Exhalted, that would be another single point).

This does not, bizzarly, seem to be the case, as the acheivement appears to need one single person in the guild to have 55 unique Exhalted reputations, not 55 unique exhalted reputations across the guild as a group. As in the case of my guild, I had 39 Exhalted Reputations, a fellow guild member had 39 as well, but a few differed. I got to Revered first, the Achievement shot up to 39. Fellow guildy got to Revered, meter didn't move. What the hooha?

I can't possibly fathom the reasoning behind this, especially since the achievement already requires you to get to Revered with your guild. Well, unless you count the cynical grind trap reasoning, but I would have thought Blizz would have been less jerkish than this.


Hmm, this worries me, because as it is now, we are at 50 and was hoping the next 5 exhalteds would get us there, but now that I know my fear for this achievement is realized, I don't know how we will get it.

#9 Fangwing

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Posted 08 February 2011 - 08:10 AM

That is a bug, and I believe today's patch fixes it. Not much of a "guild" cheevo if it requires one person's contribution.

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#10 Rust

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Posted 08 February 2011 - 11:06 AM

Hopefully they also fix the Love is in the Air stuff. Such as being able to purchase things from the Vendor or even complete the Thunderbluff Daily that requires you to take a bracelet to Carine.

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We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#11 Dekafox

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Posted 08 February 2011 - 11:27 AM

The patch does fix the event bugs. The United Nations issue is also a bug, but I hadn't heard when it was going to be fixed. Hopefully it will be in 4.06 so I don't have to grind the last 5 myself.

On the Truegold thing I'd been doing the life -> air instead because Truegold bars were basically selling for mats cost on my server, and that way I was guaranteed some gold if it didn't proc. With the patch increasing air droprate though, I might have to look into Truegold again.

The changes to feral PvP hopefully won't be as painful as they look to be... most of them I can deal with, but the powershifting one makes me a sad kitty. Especially since it's ONLY feral that has to deal with it.
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Oh, and since it appears that the feral PvP nerf is going live: I can?t wait to PvP another feral, have both our Nature?s Grasp effects proc at the same time, and engage in a slap fight. That?s about all I can look forward to enjoying.


Also it's a pain finding competent people that aren't already guilded and/or happy with where they are. Last week we tried pugging to find people for a second raid group, and only got one person out of that horrible mess(before it degraded into a BoT trash farm) that was worthwhile.

#12 Vestras

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Posted 08 February 2011 - 11:52 AM

So, the patch IS landing today? Well, guess I need to gurd my loins for a fresh round of wall-to-head contact. Will this also include fixes to Love is in the Air? I saw it was bugged to Hellfire Peninsula and back.

Also, this means the Meta Gems will, you know, be GOOD again right?
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#13 Big Show

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Posted 08 February 2011 - 11:58 AM

Patch day today. Working overnight Thursday. Looks like this week is a wash for raiding for me.

Oh, well.
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#14 -VP-

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Posted 08 February 2011 - 12:18 PM

Yep, patch today. Ret is supposed to be better. The game play is supposed to smooth out, but I was finding as my gear got a little better, the play and the dps was increasing pretty well. 26k on 10 man halfus was tops for my guild the other night. Oh well, another week or two to get used to a new way to play/gem/gear. AS far as my dk goes, HB gets a nerf which pretty much eliminates any niche Frost had going for it. The buff to 2h frost might be enough to make me go back to that since the speed of the gameplay was so much more fun than DW's constant lack of resources..

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#15 TheMightyMollusk

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Posted 08 February 2011 - 01:05 PM

Goodbye, survival, you have served me well.

#16 Dekafox

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Posted 08 February 2011 - 04:26 PM

For a while race-changed Worgen were bugged and couldn't queue. Apparently it was related to a bug back in Beta where it was messed up because race-changed Worgen hadn't done the starter quests. Well some enterprising Worgen remembered that there was a workaround in the Beta to get into the starter zone phase and do the quests still, and posted it on the forums.

Good news is is the trick worked... bad news is it bugged my character for a little bit. After doing the trick I was apparently still in the same terrain phase, but in the proper NPC phase to do the questline. I was able to do it all the way up to where you get freed from the stocks. (And as a side note you can't fly in the starter phase.) After the cinematic I was standing on a box floating in water in nonexistant stockades while the NPCs swam to me to do the little scene. After I was "freed" I took a step off the box, and promptly DCed from server... and kept DCing when I tried to log in. A quick GM ticket later though and I was sitting outside Stormwind. On the plus side it doesn't seem like it bugged anything(except I don't know what'll happen if I try flying into Gilneas again). On the minus side, I still don't get a top hat. icon-screamer.gif

#17 Pennpenn

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Posted 08 February 2011 - 06:15 PM

It would appear the United Nations is still bugged. Hurrah!

#18 Fangwing

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Posted 08 February 2011 - 06:16 PM

So it would appear. Might not've been as easy a fix as we thought.

Got my armadillo, though! He is so cute!

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#19 -VP-

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Posted 08 February 2011 - 09:35 PM

Whoa, pally buff go! 18k on the last boss in H HoR. Still embarrassed on aoe though.....

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#20 Rust

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Posted 08 February 2011 - 10:29 PM

So some guildies and I decided to try our hand at Baradin Hold tonight.

For a guild roster of almost 900, only three of us were brave enough to attempt it, all the rest were PUGs brought in from the outside. Now I understand that's the nature of Casual Guilds, but this is getting rather silly. We keep getting more and more Level 85s, but the Guild as a whole seems less and less inclined to run together for damn near anything. Most of the folks that run together are friends/family and once they have a set group, they're disinclined to bring anyone in from the outside.

Combine that with a Guild Leader who is a nice guy, but has some delusions about the Guild (He does Hour Long Podcasts for the Guild and wants to be the first guild at both Guild Level 25 and Maxed Membership at 1000) and I'm beginning to wonder if the guild has any sort of staying power. Especially when one of our PUG BH Members had a guild at equal level with us - Level 15 - with significantly less members.

I dunno, I guess I'm wondering if we aren't getting a little too big for our britches. We've got a lot of bloat - people will funnel five to six alts into the guild at a time. We're an Altaholics Paradise - and the recruitment drives are Shotgun pattern, so we pick up drifters of all level ranges that are very active players, but can't participate in the Guild's Max Level shenanigans.

At this point, simply inertia will keep the guild active for a long time to come, but I do have to wonder where the guild's going to be in six months. This whole "Serious Casual" label the GL has sounds good in Guild Recruitment, but what it ends up being is getting a lot of players who don't really want to commit to anything. We've got a Tank that's more interested in soloing all the old content dungeons he can rather then tank for Guild Heroics/Regulars.


But, now that I've thoroughly derailed my train of thought...all in all, the first boss of Baradin Hold isn't that bad. I daresay he has easier mechanics then his VoA counterparts. We couldn't get him down below 300k health, mainly because the PUG was having serious connectivity issues. People were DCing left and right. We would have had him multiple times if not for that fact (As an aside: No one in my guild were among those that DCed).

But the main reason I wanted to share this story is probably the most hilarious Rage Quit in WoW History. Bring in a Druid Healer after one of our initial healers DCed mid-fight (And we *STILL* got him down to 300k! The DPS was there!). We make an attempt, Druid Healer keels over right away. We wonder why, turns out she's not specced into getting a Dispel.

One of my Guildies is an Enhancement/Resto Shaman, and he offers to Heal/Dispell. We ask the Druid if she'd like to go Kitty. Druid suddenly goes on a rage:

<Druid> "I've done this multiple times with a Priest and Me 2 Healing!"
<Raid Member> "...We don't have a Priest."
<Raid Leader> "Would you like to DPS?"
<Druid> "Screw this! I'll do it with my regular group with a Priest to Dispel!"
*Druid Drops Raid*
<Raid Leader> Really? Since when does "Do you think you could DPS?" turn into "RAAAAAAAGEQUIIIIIIT"?

I want to just stress: Nobody was giving her a hard time about her spec/her healing. We literally just asked her if she'd mind DPSing and she dropped.

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We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato




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