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@  Verity Carlo : (24 August 2016 - 06:58 PM)

I've seen Minority Report, I don't want to read the same thing except with superheroes and also shit

@  Verity Carlo : (24 August 2016 - 06:57 PM)

You know, what I hate about Civil War II the most is that it's not even trying to break out of the Minority Report shaped hole it's in.

@  tffan01 : (24 August 2016 - 02:39 PM)

the debate sems to be over.

@  MEDdMI : (24 August 2016 - 02:37 PM)

Wouldn't it be easier to debate this in the comics subforum?

@  tffan01 : (24 August 2016 - 01:31 PM)

I don't have anything else to say (although I still think G2 is the true ending, even if G I Joe doesn't mention it, it seems G I Joe/G2 crossover isn't canon for G I Joe comics but only for the Transformers continuity)

@  tffan01 : (24 August 2016 - 01:29 PM)

ok whatever you won.

@  tffan01 : (24 August 2016 - 01:27 PM)

that's why I said "if", I dunno I didn't read G2 or G I Joe. 

@  NotVeryKnightly : (24 August 2016 - 01:26 PM)

Also,you're still basing this entirely on G2 matching a storyline that was part of G2 itself rather than whether or not G2 matches better with the G1 comic proper.

@  NotVeryKnightly : (24 August 2016 - 01:24 PM)

The idea kind of falls apart when it requires that the apocalyptic alien invasions had such little impact that everyone easily just ignored forever.

@  tffan01 : (24 August 2016 - 01:17 PM)

If some issues of G I Joe comics is a prelude to G2 and if there's nothing in the future G I Joe stories that condradicts San Francisco getting destroyed, yes I would say they share a continuity. 

@  NotVeryKnightly : (24 August 2016 - 01:02 PM)

If you're gonna go "we can assume it did happen even though it's never talked about as long as nothing specifically contradicts it", then surely it's just as easy to assume that the actual G1 TF and Joe crossover happened in the backstory of Classics and RG1.

@  tffan01 : (24 August 2016 - 01:02 PM)

also I refrained from mentioning Ask Vector Prime but but didn't it say RG1 is a splinter timeline?

@  tffan01 : (24 August 2016 - 12:58 PM)

has san francisco ever appeared in G I Joe stories that was chronologically set after G2?

@  NotVeryKnightly : (24 August 2016 - 12:55 PM)

Intent is not the same as result. And comics end up ignoring things quite often.

@  Telly : (24 August 2016 - 12:54 PM)

maybe they figured a lot of people that read gi joe also read transformers. so they throw a crossover/build up in their to get some excitement for the new comic coming

@  tffan01 : (24 August 2016 - 12:51 PM)

If G2 universe was to be unrelated to G I Joe, why did they do a prelude to it?

@  NotVeryKnightly : (24 August 2016 - 12:33 PM)

Classics and RG1 not including Joe issues 138-145 in their backstory does not preclude them from including TF 1-80, or even the Joe and TF miniseries.

@  TheMightyMol... : (24 August 2016 - 12:30 PM)

Marvel 616 is also a massive continuity snarl from dozens of writers altering, retconning, or ignoring each others' work for decades, so it's not really a great example for an argument on continuity.

@  tffan01 : (24 August 2016 - 12:29 PM)

Marvel 616 continuity is a shared universe, devastating events happens in individual series but does mean every event gets mentioned in other comics? @Notvery knightly, yeah that's why I edited that post.

@  NotVeryKnightly : (24 August 2016 - 12:27 PM)

Your proof for "TF universe = Joe universe" itself is the G2 lead-up, so your reasoning still goes back to G2 matching G2.

@  TheMightyMol... : (24 August 2016 - 12:25 PM)

So did GI Joe ever reference the time Bludgeon sent his entire force to rampage across the Earth? Or the time Jhiaxus blew San Francisco into a crater?

@  tffan01 : (24 August 2016 - 12:25 PM)

whatever.

@  NotVeryKnightly : (24 August 2016 - 12:22 PM)

Are you not seeing the recursiveness of "G2 is the true G1 sequel because G2 follows up on a G2 storyline"?

@  tffan01 : (24 August 2016 - 12:18 PM)

Yeah it has been established that Marvel Transformers and G I Joe comics takes place in the same universe. Unless 90s G I Joe was a reboot I'm pretty sure the G2 crossing over to a G I Joe comic that takes place in the very same universe as the original Transformers makes G2 the canon ending.

@  NotVeryKnightly : (24 August 2016 - 12:16 PM)

A crossover that the Joe comic apparently ignored.

@  Arazyr : (24 August 2016 - 12:15 PM)

They had a crossover before that, 1986. http://tfwiki.net/wi...he_Transformers

@  NotVeryKnightly : (24 August 2016 - 12:15 PM)

Did G.I. Joe acknowledge the planet getting wrecked by the Swarm? Because otherwise it's more like "Marvel Transformers is the same universe as Marvel G.I. Joe only when they feel like it".

@  NotVeryKnightly : (24 August 2016 - 12:11 PM)

You're using the G.I. Joe G2 prequel itself as the basis for "Marvel Transformers universe is the same universe as the Marvel G I Joe", which makes this a rather loopy argument.

@  tffan01 : (24 August 2016 - 12:07 PM)

As I said before, Marvel Transformers universe is the same universe as the Marvel G I Joe. Marvel G I Joe crossovers with G2, which makes G2 the canon ending. 

@  NotVeryKnightly : (24 August 2016 - 11:59 AM)

How is that relevant to whether or not RG1 (or Classics, even) takes place after issues 1 through 80 of Marvel TF proper?

@  tffan01 : (24 August 2016 - 11:51 AM)

it's a prequel to G2, which makes it the same universe as G2.

@  NotVeryKnightly : (24 August 2016 - 11:48 AM)

That's clearly not in G2 itself, seeing as it's G.I. Joe issue 138.

@  tffan01 : (24 August 2016 - 11:45 AM)

@NotVrtyKnightly Im talking about these issues. http://tfwiki.net/wiki/Unfoldings!

@  SHIELD Agent 47 : (24 August 2016 - 11:30 AM)

Now for my part, I consider Marvel G2/Alignment the "true" ending because of Simon Furman's involvement in it, its continuous narrative with Marvel G1, and its sequential publication.

@  SHIELD Agent 47 : (24 August 2016 - 11:28 AM)

The nature of multiple spinoffs/branching timelines means that to call any one spinoff the "true" ending is an arbitrary decision.

@  NotVeryKnightly : (24 August 2016 - 11:16 AM)

Joe doesn't take place "in G2". Even their Marvel TF-related history isn't confined entirely to a single publication from the 90s.

@  tffan01 : (24 August 2016 - 11:08 AM)

Look, oirignal Marvel Transformers takes place in the same universe as G I Joe and G I Joe takes place in the same universe as G2, which makes G2 the true canon ending.

@  NotVeryKnightly : (24 August 2016 - 11:07 AM)

And it's not like anyone would argue that Rebirth wasn't actually the fourth season of the Sunbow cartoon entirely based on the lack of Ramirez and Old Snake.

@  tffan01 : (24 August 2016 - 11:07 AM)

No you don't get it, I'm not saying RG1 is "less true" because G I Joe doesn't show up.

@  NotVeryKnightly : (24 August 2016 - 10:54 AM)

Also, it's set decades later and earth was wrecked. Surely you don't need an explanation of why the Joes don't show up.

@  NotVeryKnightly : (24 August 2016 - 10:53 AM)

None of that makes RG1 less "true".

@  tffan01 : (24 August 2016 - 10:41 AM)

How is it odd? G I joe and Transformers are canonically in the same continuty. Marvel Transformers continuity is a shared universe. G I Joe is canon and they had a crossover with G2, which makes it canon too, simple as that.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

an odd thing to say, surely.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

If you haven't read them, picking one over the other because of the presence of G.I. Joes is just

@  tffan01 : (24 August 2016 - 09:24 AM)

Also even though it's not officially published, I believe Alignment is canon since it was referenced in Ask Vector Prime and Allspark Almanac.

@  tffan01 : (24 August 2016 - 09:22 AM)

I don't have an opinion on neither G2 or RG1 since I didn't read them.

@  Dracula : (24 August 2016 - 07:54 AM)

G2 was kind of miserable but even that is preferable to RG1.

@  tffan01 : (24 August 2016 - 07:14 AM)

I don't think RG1 is the true ending to the Marvel because G. I Joe was in the same continuity as Transformers and they had a crossover with G2, not RG1 (obviously RG1 didn't exist back then). So G2/Alignment is the true ending.

@  TheMightyMol... : (24 August 2016 - 02:20 AM)

Why do you hate yourself?

@  LBD "Nyt... : (24 August 2016 - 12:45 AM)

I still need to read everything after Vol. 1 of RG1...


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The Fallout Thread


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1576 replies to this topic

#1361 Wing

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Posted 03 November 2010 - 06:32 PM

So for those of you who helped Ringo out, and found him later on, you find out that HIGHLIGHT to view:
he's gonna be heading up a Crimson Caravan group to a city in Utah to establish trade there.

Frankly, I'd love for that to be part of the DLC.

#1362 Esser-Z

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Posted 03 November 2010 - 06:33 PM

HIGHLIGHT to view:
Well, the quest thing told me that working with Yes Man would make the NCR not accept my help anymore. That was pretty clearly false, though.

The bomber and, y'know, Securitron Army. There IS actually an option to wipe out the NCR with the latter (which might involve the Boomers too, as they're helping the PC specifically, not the NC) after the Legion goes down, so!


#1363 Rust

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Posted 03 November 2010 - 06:35 PM

Given how much of New Vegas was recycled content from Van Buren (aka Black Isle's Fallout 3), I honestly wouldn't be surprised. I figure by the end of New Vegas' official life cycle (Modding will extend this another ten years. People are still modding Oblivion, after all) we'll essentially have all the components of Van Buren. So expect New Canaan, DayGlow (It'd be funny if that's where the Bright Followers ended up), and B.O.M.B. 001.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1364 Betty Nor

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Posted 03 November 2010 - 07:17 PM

Well, I am officially retiring this game.
I just finished the Caleb McCafferty bounty, and went to cash in from Francine Garrett only to find out that the character has inexplicably disappeared from the game.

I'm so hugging done with this load of tripe.
Maybe I'll pick it up again in a year when hopefully enough patches have been done to fix this stupid kind of crap.

Boo, Bethesda. Boo.

Check out my eBay sales.  Gotta pare down my massive collection into something more manageable.

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#1365 the last prince

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Posted 04 November 2010 - 10:00 PM

Dunno if i should've went indie. I have to try the other options to know if I did the right thing.

#1366 Esser-Z

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Posted 04 November 2010 - 10:02 PM

My ending made Indie sound very good, though it WAS a bit self contradictory regarding the levels of violence and stuff.

#1367 Rust

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Posted 04 November 2010 - 10:03 PM

My Ending seemed okay in general, but it wasn't a happy ending for everybody. Arcade especially got the shaft.

Edited by Rust, 04 November 2010 - 10:04 PM.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1368 Esser-Z

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Posted 04 November 2010 - 10:07 PM

My ending will be happier once one factors in some of the postgame stuff that doesn't actually happen in game but my courier would do, heh.

#1369 HeyMickey

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Posted 06 November 2010 - 06:34 AM

Oops. It seems that the Great Kahns didn't like the way I was dressed. icon-wildride.gif Oh well, I suppose I can live with 3 failed Khan quests.
QUOTE(SpinOut! @ Feb 15 2011, 05:59 PM) <{POST_SNAPBACK}>
Toni Basil's face
Photoshopped everywhere
I am terrified

#1370 Esser-Z

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Posted 08 November 2010 - 09:31 AM

I found the most awesome weapon. Fully automatic grenade launcher.

Also, found a couple SUPER OBVIOUS DLC SPOTS. One, marked blocked road off towards... a whole bunch of empty map I can't get two. The other a marked 'passage north' location that you can't do anything at.

Edited by Esser-Z, 08 November 2010 - 09:32 AM.


#1371 Rust

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Posted 08 November 2010 - 10:11 AM

There's also a large complex just outside the Strip that's completely boarded off that would be extraordinarily easy to open up.

And is this the blocked off road you're talking about?

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1372 Esser-Z

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Posted 08 November 2010 - 10:16 AM

I think that's one of them.

#1373 DeadPigmon

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Posted 08 November 2010 - 10:16 AM

ok so i started playing again after stopping for a week. finally got vault 34 sorted..god i love the armory. now I'm at vault 22 these green dudes surprised the hell out of me at 2am >.<

#1374 Rust

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Posted 08 November 2010 - 10:26 AM

Vault 22 is spooky, till you understand that they're hiding in the foliage and don't "activate" till you cross them. You can't target kill them in VATS (But you can manual aim kill them), but you control when the fight with them begins.

Edited by Rust, 08 November 2010 - 10:26 AM.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1375 wonko the sane?

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Posted 08 November 2010 - 05:51 PM

Well, hopefully another will be added to the fold soon enough.

I got he who is essentially my brother in law a copy of Fallout 3 GOTY for his PS3 for christmas. Here's hoping he likes it.

#1376 Shadewing

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Posted 08 November 2010 - 06:27 PM

QUOTE(Esser-Z @ Nov 8 2010, 09:31 AM) <{POST_SNAPBACK}>
I found the most awesome weapon. Fully automatic grenade launcher.

Also, found a couple SUPER OBVIOUS DLC SPOTS. One, marked blocked road off towards... a whole bunch of empty map I can't get two. The other a marked 'passage north' location that you can't do anything at.


There is one thing that sticks out to me about possible DLC plot hooks. In Primm, when you talk to Jon Nash, he'll tell you that a different person was originally going to carry the chip, but when he seen the player's name he passed on the job and the money. This guy clearly has history with the Courier, but never mentioned again. That to me screams 'DLC Story'

QUOTE(Rust @ Nov 8 2010, 10:26 AM) <{POST_SNAPBACK}>
Vault 22 is spooky, till you understand that they're hiding in the foliage and don't "activate" till you cross them. You can't target kill them in VATS (But you can manual aim kill them), but you control when the fight with them begins.


In my opinion, best solution for them is the Flamer. Come across a patch of Foliage; and do a quick burst of flame. Either you get it, and continue to burn or you waste a small bit of fuel but remain healthy.


I ended up beating the game, went the independent path. Its not as cool a final battle as FO3, but the Independent (and possibly Mr. House path) is close. HIGHLIGHT to view:
Having an army of Upgraded Sercuritrons as your army, to take out the majority of both sides. Then at the end when dealing with the General Oliver. "Alright, I've had enough. Yes man, Toss the General off the dam." and then you get a short cut scene of a Securitron tossing him off the dam.

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#1377 Rust

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Posted 09 November 2010 - 02:09 AM

So, maybe a stupid observation, but has anyone else realized there are no more invisible walls at the borders of the map?

Off the Map
What's Out There

See that mountain range in the distance? Keep that in mind.

Well, this tells me nothing anymore
Standing on said Mountain Range, no Console Commands needed


The Ground is completely solid as far as I can tell, and the Colorado River continues all the way to this point of the map, then curves around a natural mountain chain. The Mountains seem to be the physical "barrier" to the map, and otherwise that's all open real estate. This is a lot of empty game world that could give rise to a heckuva lot of DLC, or just be a modders paradise to set down towns and quests without interfering with the vanilla game world.

Due note I went South from Camp Searchlight/Searclight Airport. Given the Colorado River extension, however, I'm assuming this landmass wraps all around the game map.

Now, the above screens are as far as one can go (at least South) without cheating. With help from the Console, let's see what's on the other side of this mountain, shall we? Holy Crap, MORE landmass! Granted this stuff is featureless and only the barest bone texture, but it's still solid. It goes on to the horizon. At the horizon?

The End of the World.

Well, okay not the technical end of the world. There's still a little patch of landmass below the cut off before it drops into oblivion, but for all intents and purposes I walked off the game map, into undeveloped terrain till I hit the point of "Here There Be Dragons". Still though, this section was only accessible via the Console. Up to that Mountain, that's all vanilla access.

DLC, Modder's Paradise, the reason these games have invisible walls that proclaim "You Can Go No Further"? Whatever the reason, I felt the desire to share the discovery.

Edited by Rust, 09 November 2010 - 02:13 AM.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1378 D Immortalis

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Posted 09 November 2010 - 06:18 AM

Im having so much fun with this...im over 40hours into it, level 20m and i havent even set foot in Vegas.

i do wish they would patch up that damn hole in the world in that subway / train area...and fix the weathered 10mm mod issue...but other than i havent really experienced any glitches other than the one time the game locked up...loving this game so much.

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They won't let me go
No they won't let me go
And I'm dying baby, dying baby
Dying alone

#1379 Rust

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Posted 11 November 2010 - 10:34 PM

Well, I've figured out two likely DLCs for New Vegas:

1) The Courier that Turned Down the Job

Jonathan Nash fills you in on the original "Courier Six" that turned the job down after seeing the player's name. There's also the mysterious debris filled tunnel with the sign declaring "Better Go Home Courier!". I feel these two objectives are related.


2) Father Elijah

I found Veronica for the first time (Seriously, I somehow kept missing that Trade Station), and got to talking with her. Speaking about the late, unlamented Brotherhood Elder and his "farewell" address to Veronica. Well...

So much of New Vegas is recycled Van Braun material, I can't help but suspect it's tied to B.O.M.B. 001.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1380 Shadewing

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Posted 11 November 2010 - 11:31 PM

I mentioned the previous Courier. But Another DLC plot hook is the Burned man. All around you see graffiti about him, people talking about him; and in VB he was a companion. So it I'd be kinda surprised if they don't do something with him.

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