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@  Foffy the Sheep : (30 May 2016 - 07:38 PM)

Xenu is just Tom Cruise in a wig, though.

@  wonko the sane? : (30 May 2016 - 07:00 PM)

I'm pretty sure cruze just offers the planets to xenu, he doesn't actaull eat them himself.

@  Foffy the Sheep : (30 May 2016 - 06:57 PM)

And they both eat planets.

@  wonko the sane? : (30 May 2016 - 06:56 PM)

well, it was one or the other. I might have been confused because they both have huge heads.

@  Foffy the Sheep : (30 May 2016 - 06:35 PM)

I've never heard that before. Are you sure you're not thinking of Tom Cruise?

@  wonko the sane? : (30 May 2016 - 06:32 PM)

I thought galactus was supposed to appear differently depending on which species is looking at him?

@  Foffy the Sheep : (30 May 2016 - 04:55 PM)

Galactus isn't goofy-looking. His hat is the grandest of all hats!

@  PlutoniumBoss : (30 May 2016 - 12:58 PM)

And we run into something like the Galactus Fashion Conundrum. Are YOU going to be the one to go up to his face and tell him he's goofy-looking?

@  Foffy the Sheep : (30 May 2016 - 12:32 PM)

Maybe Miles's villains think you're lame!

@  unluckiness : (30 May 2016 - 11:07 AM)

I don't mind Miles but his villains are kinda lame.

@  Bass X0 : (30 May 2016 - 09:29 AM)

I just thankful they didn't have a black Peter Parker.

@  tffan01 : (30 May 2016 - 09:09 AM)

I would have preferred Peter Parker. But If they really wanted to make a non-Peter Parker lead, they could have made Spider-Man 2099, at least it has a gimmick (futurism). While Miles, imo isn't that different from Peter Parker.

@  Locoman : (30 May 2016 - 08:52 AM)

That would be cool. Ultimate Universe kind of went off the rails toward the end, but I always liked Miles.

@  tffan01 : (30 May 2016 - 08:25 AM)

http://io9.gizmodo.com/report-the-new-animated-spider-man-movie-will-star-mil-1779201902

@  tffan01 : (30 May 2016 - 08:24 AM)

I heard new Spider-Man animated movie will feature Miles Morales.

@  unluckiness : (30 May 2016 - 03:43 AM)

A lot of mine have somehow gotten so floppy that floor polish doesn't help. May need superglue

@  Paladin : (29 May 2016 - 07:51 PM)

there remains an Omega Supreme-sized hole in my Animated collection that not even 3P wants to fill....

@  Nutjob R/T : (29 May 2016 - 07:23 PM)

Just pulled out the Animated box after a few years in storage. Giving it some time is the godhonest truth, these things are awesome

@  Touch My Thighs : (29 May 2016 - 07:12 PM)

http://swanh.net/ This is really impressive.

@  wonko the sane? : (29 May 2016 - 06:20 PM)

I keep having to say this to folks: fandoms are voluntary. Enjoy in any ratio or methodology that you choose.

@  Dracula : (29 May 2016 - 05:38 PM)

Ride the wave, dude. Put the toys away for a while...take 'em back out again later and you mind find your interest rekindled

@  Locoman : (29 May 2016 - 04:14 PM)

it happens to everyone. Sometimes interests are cyclical.

@  Patchouli Kn... : (29 May 2016 - 04:13 PM)

Well, for starters, it might be time to think of a new username...

@  tffan01 : (29 May 2016 - 04:09 PM)

I'm losing interest in TF. Help.

@  Patchouli Kn... : (29 May 2016 - 03:00 PM)

It means you're not very well-rounded.

@  Foffy the Sheep : (29 May 2016 - 02:46 PM)

What happens if you don't like pi?

@  Bass X0 : (29 May 2016 - 01:29 PM)

He who doesn't like pie are destined to become the contents of pie.

@  Foffy the Sheep : (29 May 2016 - 12:09 PM)

No you don't. You think you do, but you really don't.

@  Echowarrior : (29 May 2016 - 10:37 AM)

I like pie.

@  Pennpenn : (29 May 2016 - 05:18 AM)

There is no war in Ba Sing Se.

@  Foffy the Sheep : (29 May 2016 - 05:11 AM)

We have always been at war with East Asia.

@  unluckiness : (29 May 2016 - 04:04 AM)

His big scene in the big Astrotrain battle for leadership was also great. Too bad Starscream suckerpunched him after he beat everybody else up

@  Pennpenn : (29 May 2016 - 01:00 AM)

Of course he has. I mean, remember when Trailbreaker had to pretend to be him in Masquerade?

@  zephyrX9 : (29 May 2016 - 12:47 AM)

offroad has always been there

@  Plokatron : (28 May 2016 - 11:18 PM)

Transfer Uplinks look cool but in the wrong hands could be OP. Hmmm Just a funny thought what if Mainframe from G1 had a TU? He could make about anything period. Also does anyone know if CatSCAN ever received a spark? His wiki article says he is a spark less build when he was created surly he has one now.

@  tffan01 : (28 May 2016 - 02:33 PM)

@beetleman, ok.

@  Touch My Thighs : (28 May 2016 - 05:06 AM)

https://www.facebook.com/Toonami/videos/1603190709971770/ Wow it's just like old times.

@  Bass X0 : (28 May 2016 - 12:29 AM)

bueller...?

@  Bass X0 : (28 May 2016 - 12:29 AM)

bueller?

@  beetleman : (27 May 2016 - 07:07 PM)

sorry i was searching for a member

@  tffan01 : (27 May 2016 - 06:54 PM)

?

@  beetleman : (27 May 2016 - 06:44 PM)

vbbjune

@  beetleman : (27 May 2016 - 06:43 PM)

vbbjune

@  Liege : (27 May 2016 - 05:12 PM)

As an UK expat, I have to say I miss the actual thrill of hunting in stores as frustrating as it was when distribution was bad. I feel spoiled for choice in America in comparison lol.

@  Steevy Maximus : (27 May 2016 - 04:48 PM)

And depending on where you live, even American stores

@  wonko the sane? : (27 May 2016 - 02:59 PM)

Or canadian stores, or australian stores, or german stores...

@  Bass X0 : (27 May 2016 - 02:14 PM)

at least you got the exercise. i ordered all of them online. there's no point in being a serious collector if someone is only going to rely on using UK stores.

@  Whirl Maximus : (27 May 2016 - 02:13 PM)

This day last year I walked five miles to Asda to collect all the Defensor components. I was a dumb kid.

@  wonko the sane? : (27 May 2016 - 12:47 PM)

It... can be...

@  Dracula : (27 May 2016 - 12:33 PM)

Is LSD something you drink...?


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The Fallout Thread


1576 replies to this topic

#1361 Wing

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Posted 03 November 2010 - 06:32 PM

So for those of you who helped Ringo out, and found him later on, you find out that HIGHLIGHT to view:
he's gonna be heading up a Crimson Caravan group to a city in Utah to establish trade there.

Frankly, I'd love for that to be part of the DLC.

#1362 Esser-Z

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Posted 03 November 2010 - 06:33 PM

HIGHLIGHT to view:
Well, the quest thing told me that working with Yes Man would make the NCR not accept my help anymore. That was pretty clearly false, though.

The bomber and, y'know, Securitron Army. There IS actually an option to wipe out the NCR with the latter (which might involve the Boomers too, as they're helping the PC specifically, not the NC) after the Legion goes down, so!


#1363 Rust

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Posted 03 November 2010 - 06:35 PM

Given how much of New Vegas was recycled content from Van Buren (aka Black Isle's Fallout 3), I honestly wouldn't be surprised. I figure by the end of New Vegas' official life cycle (Modding will extend this another ten years. People are still modding Oblivion, after all) we'll essentially have all the components of Van Buren. So expect New Canaan, DayGlow (It'd be funny if that's where the Bright Followers ended up), and B.O.M.B. 001.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1364 Betty Nor

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Posted 03 November 2010 - 07:17 PM

Well, I am officially retiring this game.
I just finished the Caleb McCafferty bounty, and went to cash in from Francine Garrett only to find out that the character has inexplicably disappeared from the game.

I'm so hugging done with this load of tripe.
Maybe I'll pick it up again in a year when hopefully enough patches have been done to fix this stupid kind of crap.

Boo, Bethesda. Boo.

Check out my eBay sales.  Gotta pare down my massive collection into something more manageable.

Nothing this Week  


#1365 the last prince

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Posted 04 November 2010 - 10:00 PM

Dunno if i should've went indie. I have to try the other options to know if I did the right thing.

#1366 Esser-Z

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Posted 04 November 2010 - 10:02 PM

My ending made Indie sound very good, though it WAS a bit self contradictory regarding the levels of violence and stuff.

#1367 Rust

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Posted 04 November 2010 - 10:03 PM

My Ending seemed okay in general, but it wasn't a happy ending for everybody. Arcade especially got the shaft.

Edited by Rust, 04 November 2010 - 10:04 PM.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1368 Esser-Z

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Posted 04 November 2010 - 10:07 PM

My ending will be happier once one factors in some of the postgame stuff that doesn't actually happen in game but my courier would do, heh.

#1369 HeyMickey

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Posted 06 November 2010 - 06:34 AM

Oops. It seems that the Great Kahns didn't like the way I was dressed. icon-wildride.gif Oh well, I suppose I can live with 3 failed Khan quests.
QUOTE(SpinOut! @ Feb 15 2011, 05:59 PM) <{POST_SNAPBACK}>
Toni Basil's face
Photoshopped everywhere
I am terrified

#1370 Esser-Z

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Posted 08 November 2010 - 09:31 AM

I found the most awesome weapon. Fully automatic grenade launcher.

Also, found a couple SUPER OBVIOUS DLC SPOTS. One, marked blocked road off towards... a whole bunch of empty map I can't get two. The other a marked 'passage north' location that you can't do anything at.

Edited by Esser-Z, 08 November 2010 - 09:32 AM.


#1371 Rust

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Posted 08 November 2010 - 10:11 AM

There's also a large complex just outside the Strip that's completely boarded off that would be extraordinarily easy to open up.

And is this the blocked off road you're talking about?

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1372 Esser-Z

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Posted 08 November 2010 - 10:16 AM

I think that's one of them.

#1373 DeadPigmon

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Posted 08 November 2010 - 10:16 AM

ok so i started playing again after stopping for a week. finally got vault 34 sorted..god i love the armory. now I'm at vault 22 these green dudes surprised the hell out of me at 2am >.<

#1374 Rust

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Posted 08 November 2010 - 10:26 AM

Vault 22 is spooky, till you understand that they're hiding in the foliage and don't "activate" till you cross them. You can't target kill them in VATS (But you can manual aim kill them), but you control when the fight with them begins.

Edited by Rust, 08 November 2010 - 10:26 AM.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1375 wonko the sane?

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    Oh dear lord I am bored...

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Posted 08 November 2010 - 05:51 PM

Well, hopefully another will be added to the fold soon enough.

I got he who is essentially my brother in law a copy of Fallout 3 GOTY for his PS3 for christmas. Here's hoping he likes it.

#1376 Shadewing

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Posted 08 November 2010 - 06:27 PM

QUOTE(Esser-Z @ Nov 8 2010, 09:31 AM) <{POST_SNAPBACK}>
I found the most awesome weapon. Fully automatic grenade launcher.

Also, found a couple SUPER OBVIOUS DLC SPOTS. One, marked blocked road off towards... a whole bunch of empty map I can't get two. The other a marked 'passage north' location that you can't do anything at.


There is one thing that sticks out to me about possible DLC plot hooks. In Primm, when you talk to Jon Nash, he'll tell you that a different person was originally going to carry the chip, but when he seen the player's name he passed on the job and the money. This guy clearly has history with the Courier, but never mentioned again. That to me screams 'DLC Story'

QUOTE(Rust @ Nov 8 2010, 10:26 AM) <{POST_SNAPBACK}>
Vault 22 is spooky, till you understand that they're hiding in the foliage and don't "activate" till you cross them. You can't target kill them in VATS (But you can manual aim kill them), but you control when the fight with them begins.


In my opinion, best solution for them is the Flamer. Come across a patch of Foliage; and do a quick burst of flame. Either you get it, and continue to burn or you waste a small bit of fuel but remain healthy.


I ended up beating the game, went the independent path. Its not as cool a final battle as FO3, but the Independent (and possibly Mr. House path) is close. HIGHLIGHT to view:
Having an army of Upgraded Sercuritrons as your army, to take out the majority of both sides. Then at the end when dealing with the General Oliver. "Alright, I've had enough. Yes man, Toss the General off the dam." and then you get a short cut scene of a Securitron tossing him off the dam.

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#1377 Rust

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Posted 09 November 2010 - 02:09 AM

So, maybe a stupid observation, but has anyone else realized there are no more invisible walls at the borders of the map?

Off the Map
What's Out There

See that mountain range in the distance? Keep that in mind.

Well, this tells me nothing anymore
Standing on said Mountain Range, no Console Commands needed


The Ground is completely solid as far as I can tell, and the Colorado River continues all the way to this point of the map, then curves around a natural mountain chain. The Mountains seem to be the physical "barrier" to the map, and otherwise that's all open real estate. This is a lot of empty game world that could give rise to a heckuva lot of DLC, or just be a modders paradise to set down towns and quests without interfering with the vanilla game world.

Due note I went South from Camp Searchlight/Searclight Airport. Given the Colorado River extension, however, I'm assuming this landmass wraps all around the game map.

Now, the above screens are as far as one can go (at least South) without cheating. With help from the Console, let's see what's on the other side of this mountain, shall we? Holy Crap, MORE landmass! Granted this stuff is featureless and only the barest bone texture, but it's still solid. It goes on to the horizon. At the horizon?

The End of the World.

Well, okay not the technical end of the world. There's still a little patch of landmass below the cut off before it drops into oblivion, but for all intents and purposes I walked off the game map, into undeveloped terrain till I hit the point of "Here There Be Dragons". Still though, this section was only accessible via the Console. Up to that Mountain, that's all vanilla access.

DLC, Modder's Paradise, the reason these games have invisible walls that proclaim "You Can Go No Further"? Whatever the reason, I felt the desire to share the discovery.

Edited by Rust, 09 November 2010 - 02:13 AM.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1378 D Immortalis

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Posted 09 November 2010 - 06:18 AM

Im having so much fun with this...im over 40hours into it, level 20m and i havent even set foot in Vegas.

i do wish they would patch up that damn hole in the world in that subway / train area...and fix the weathered 10mm mod issue...but other than i havent really experienced any glitches other than the one time the game locked up...loving this game so much.

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Walk in the world, it's so empty and dull
In the land of the beautiful, beauty is cold
They won't let me go
No they won't let me go
And I'm dying baby, dying baby
Dying alone

#1379 Rust

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Posted 11 November 2010 - 10:34 PM

Well, I've figured out two likely DLCs for New Vegas:

1) The Courier that Turned Down the Job

Jonathan Nash fills you in on the original "Courier Six" that turned the job down after seeing the player's name. There's also the mysterious debris filled tunnel with the sign declaring "Better Go Home Courier!". I feel these two objectives are related.


2) Father Elijah

I found Veronica for the first time (Seriously, I somehow kept missing that Trade Station), and got to talking with her. Speaking about the late, unlamented Brotherhood Elder and his "farewell" address to Veronica. Well...

So much of New Vegas is recycled Van Braun material, I can't help but suspect it's tied to B.O.M.B. 001.

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#1380 Shadewing

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Posted 11 November 2010 - 11:31 PM

I mentioned the previous Courier. But Another DLC plot hook is the Burned man. All around you see graffiti about him, people talking about him; and in VB he was a companion. So it I'd be kinda surprised if they don't do something with him.

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