Help - Search - Members - Calendar
Full Version: Classics GREEN devastator
The Allspark Forums > Allspark Interactive > Iacon Art Gallery > Grapple's Drafting Desk
Pages: 1, 2
TheGhostOfStarscream
as people on here have seen im currently trying to make a G1 and G2 version of the classics devastator figure. I plan to keep the green one and sell the Yellow version on ebay but if anyone wants i can make one of these easily for them for a price (obviously) but first i need to finish these 2 guys....sadly finding junker unicrons seems much harder than i first figured...

either way heres the green version. i used the same head and chest shield from the yellow version as i need to order another shield and head at the mo

---------------------------------

23rd oct UPDATE

ive managed to get devastator to 95% finished. i need an MP PRIME GUN to act as his weapon and also ive to repaint afew smaller piecesa and also mod Heavyload abit more into a mixing truck to act as a proper mixmaster

i would just like to thank EVERYONE WHO HELPED ME ON THIS PROJECT as soon i should be able to finish him off 100% and then start on the yellow g2 version

Ptitive
YourReflection
Malfunction
Mr Furious1
Nathan
LargeMonster
Ratchetsclinic
solarstorm
zyfire
and if i have missed anyone else out im sorry but basically thanks to everyone who helped me with this project and ideas along the way ect.
I will post 100% finished pics soon with the modded gun and finished mixmaster
Chaotic Descent
That's because everyone else is doing the same thing, because fans are willing to pay so much for them.

... did you cut the head and chest crest off the statue of Devastator? No wait, the statue had Devastator with his mouth open...
Powered Convoy
Looking very nice. Where does the head and chest plate come from?
Cheetimus Primal
Is that from the Hard Heroes statue?
gargunkle
Looks sort of like one of the ones custom cast on the TFW Radicons board. Ptitvite maybe?

Edit: yes I believe that is what it is.

http://www.tfw2005.com/boards/radicons-cus...ing-corner.html
TheGhostOfStarscream
the head is ptivites yes and the shield is someone elses
Esser-Z
Hm. Four already used and you just have the torso and upper arms.

You're going to need more than six Constructicons.
Shattered
QUOTE(Esser-Z @ Oct 8 2009, 08:28 AM) *
Hm. Four already used and you just have the torso and upper arms.

You're going to need more than six Constructicons.


Which will be a little odd, as one of the things I really like about it so far is how well it mirrors the G1 placement of the vehicles, but throw in Hightower, Buckethead, Overload and Quickmix and you've got all the various named limbs across continuities represented.
TheGhostOfStarscream
what on earth r u talking about? i only need Mixmaster and scrapper now and thats it...the waist and legs will be of a unicron body and the arms will be of heavily modded unicron arms because the primus arms just dont look right to me
Esser-Z
Oh. See, I was hoping you'd make one where the limbs were actually made of Transformers, instead of random parts.

That'd be pretty cool.
TerminalHipster
I thought WIP threads belonged in the Grapple's Drafting Desk subforum.

That aside, I like that this one looks a little more G1 accurate than some of the other Devs I've seen done, what with the head and chest shield.
Ursa Magnus
QUOTE(TerminalHipster @ Oct 8 2009, 02:00 PM) *
I thought WIP threads belonged in the Grapple's Drafting Desk subforum.



And you'd be correct. icon-wildride.gif
^o^CORVUS^o^
QUOTE(Esser-Z @ Oct 8 2009, 01:29 PM) *
Oh. See, I was hoping you'd make one where the limbs were actually made of Transformers, instead of random parts.

That'd be pretty cool.

Yeah, and its really hard to pull off by comparison icon-hotrod.gif
Esser-Z
QUOTE(^o^CORVUS^o^ @ Oct 8 2009, 02:57 PM) *
QUOTE(Esser-Z @ Oct 8 2009, 01:29 PM) *
Oh. See, I was hoping you'd make one where the limbs were actually made of Transformers, instead of random parts.

That'd be pretty cool.

Yeah, and its really hard to pull off by comparison icon-hotrod.gif

So it is. And I'm incapable of it. icon-fire.gif
Caboose!
QUOTE(^o^CORVUS^o^ @ Oct 8 2009, 02:57 PM) *
QUOTE(Esser-Z @ Oct 8 2009, 01:29 PM) *
Oh. See, I was hoping you'd make one where the limbs were actually made of Transformers, instead of random parts.

That'd be pretty cool.

Yeah, and its really hard to pull off by comparison icon-hotrod.gif

I could see using the Dump Truck and Crane from RiD for the arms, the have and elbow joint built in, and a spot for connectors. Seems like a good choice to me, yeah... Then again, one is being used as part of the torso.

Hm...
Necromancer Bob
Why is it that people seem to think that strapping vehicles to Unicron limbs makes a combiner?
Wingus
QUOTE(Necromancer Bob @ Oct 8 2009, 04:25 PM) *
Why is it that people seem to think that strapping vehicles to Unicron limbs makes a combiner?

I'd actually argue that in the case of Devastator, it works to a degree - in both the G1 fiction and the toy, the forearms, fists, a chunk of the pelvis, and the legs were all extra parts. So for what TGOS is going for here - a bigger version of G1 with extra articulation, it works. It may be done to death and people might be sick of it or not care of it, but it works for what he's doing.

Doing it for the Scramble City guys, I'd agree doesn't work so much. I'd say maybe gut the hands and parts of the arms and legs to add articulation -to- the limbs.

I'd personally love to see someone engineer a six-or-more-component G1-esque Devastator that used no extra parts to combine, m'self. icon-hotrod.gif
Necromancer Bob
QUOTE(DJ Wingus @ Oct 8 2009, 05:35 PM) *
QUOTE(Necromancer Bob @ Oct 8 2009, 04:25 PM) *
Why is it that people seem to think that strapping vehicles to Unicron limbs makes a combiner?

I'd actually argue that in the case of Devastator, it works to a degree - in both the G1 fiction and the toy, the forearms, fists, a chunk of the pelvis, and the legs were all extra parts.


Yeah, but that's because the original Devastator is a crappy toy. icon-fire.gif Seriously, Takara took a while to figure out how to do combiners right...
C16
Far be it to use your imagination and pretend they combine the same way in the show, right? Everything needs a detailed explanation and has to do something and go somewhere!
Esser-Z
For me, at least, it has nothing to do with show accuracy and everything to do with the quality of the toy.
Ursa Magnus
QUOTE(Esser-Z @ Oct 9 2009, 08:53 AM) *
For me, at least, it has nothing to do with show accuracy and everything to do with the quality of the toy.


Agreed. In a lot of cases the addition of Unicron/Primus parts really works well, especially in Devastator's case. The added parts are exactly the same placement as they were for the G1 toy, so icon-ironhide.gif as far as I'm concerned.

The work you're doing so far is looking really sharp, Ghost. I'm anxious to see the end result.

And again everyone: keep comments restricted to the work itself, and not other people's likes, dislikes, and opinions outside of the work. Seriously. I won't say anything again.
Necromancer Bob
QUOTE(Ursa Magnus @ Oct 9 2009, 11:01 AM) *
QUOTE(Esser-Z @ Oct 9 2009, 08:53 AM) *
For me, at least, it has nothing to do with show accuracy and everything to do with the quality of the toy.


Agreed. In a lot of cases the addition of Unicron/Primus parts really works well, especially in Devastator's case.


Not so much. Having to have a lot of kibble that's separate and has no purpose is poor design. Having it all integrated into the toy is a much better approach. Wiith a fan-combiner, that's difficult to do, but it looks much better than vehicle modes held together with random limbs.

So, suggesting "Hey, you might have more success and a better figure if you did X" is commenting outside the work itself? That makes no sense.
Rust
The thing is, I doubt anyone who buys one of these Custom Devastators is really going to disassemble/reassemble them very often. If you buy a custom Devastator, you're typically buying it for DEVASTATOR, not the Constructicons.

So in that regard, the use of Unicron/Primus parts is perfectly fine, to me.


As for the work itself, very sharp! Keep up the good work!
Ursa Magnus
QUOTE(Necromancer Bob @ Oct 9 2009, 11:05 AM) *
So, suggesting "Hey, you might have more success and a better figure if you did X" is commenting outside the work itself? That makes no sense.


Not at all. Critiquing each other's work is more than welcome when it's civil. I just don't want one person's opinion of what makes and what does not make a good toy to overwhelm the discussion, especially if it's phrased in a manner that makes it seem that "My opinion is right and you're wrong just because."

Feel free to PM me if you want to continue this line of thought, but otherwise we return you to your normal WiP thread.
NightViper
As always, it's constructive criticism that we're looking for here. Say something along the lines of "I'm not sure I like that, have you thought of trying x?" instead of "Why do people always do y? Y is dumb. They should do x instead."

In other words, try to be as friendly as possible. This forum is for displaying fan works and trying to improve your skills. Not for trashing each others' works because you personally don't like how it was composed.
Esser-Z
Yeah, I don't have anything against the use of Unicron parts per se. It feels overly common (Try Cybertron Metroplex parts or something!), but it's an acceptable way to make a giant robot--actual combining would be very difficult to engineer out of pre-existing toys.
Caboose!
I personally suggest using the Crane/Dump Truck from RiD Landfill as arms, that would be cool.
C16
I'd rather Devastator have actual robot arms, instead of "construction vehicle positioned in arm-like manner", like he originally did. So this is doing that very well so far.

I'm sure there wouldn't be as many complaints if the arms, shield and the rest combined into some sort of vehicle like it did on the Micromaster version. Did the G1 parts attach to the vehicles themselves?
Shattered
QUOTE(C16 @ Oct 10 2009, 10:33 PM) *
Did the G1 parts attach to the vehicles themselves?


Yes.
Wingus
Yeah. The arm pieces basically formed big tack-on power drills for Scavenger and Bonecrusher, the chest fin was a set of wings for Scrapper, the crotchplate and leg pieces were a missile rack for Long Haul, the head just kinda folded up and sat on Hook in vehicle mode, and Mixmaster carried the gun in vehicle mode.

I'd be up for seeing the pieces combine into a vehicle or drone thing a la the Micromaster combiners. That might even be a good argument for using the Primus forearms - mod the guns so they can double as thrusters.
Chaotic Descent
QUOTE(RavageX-9 @ Oct 7 2009, 11:12 AM) *
That's because everyone else is doing the same thing, because fans are willing to pay so much for them.

Why would you look at that! Someone's selling one on eBay RIGHT NOW. icon-waspy.gif (and it's horrible. It's really, really horrible. They used the G1 head. I kid you not. ARGABLARG! *tears out hair*)
TheGhostOfStarscream
heres an update

also has anyone PICS to show me how to better attach LANDMINE and also GRIMLOCK?
you can see in the pic that grimlock is attached but he keeps falling off everytime i move the arm....its pissing me off because i have BONECRUSHER attached and the arm and elbow sections work perfectly but no matter how hard i try the arm with GRIMLOCK on it just falls off... any ideas on what parts i can use or does anyone have pics?

also NOT shown in the pic is i have managed to attach the chest shield now and also have attached barricade BUT im stuck on how to get LANDMINE to attach
TheGhostOfStarscream
heres an update of him standing.
i need a BETTER WAY to connect the middle sections together (demolisher and hightower) does anyone have a part they can suggest which should work? hes ok standing up STILL but the second i move him the middle section just keeps falling off

also is there a way to make the FEET secure? the wheels keep moving and make the legs move and he falls over because of it...any ideas on how to fix that?
emeraldbeacon
QUOTE(TheGhostOfStarscream @ Oct 13 2009, 11:11 AM) *
i need a BETTER WAY to connect the middle sections together (demolisher and hightower) does anyone have a part they can suggest which should work? hes ok standing up STILL but the second i move him the middle section just keeps falling off


Would the connecting ports from Energon Autobots be up to the task? Just about all of the Deluxe and Mega (pre-Voyager) scale figures have them, and they snap together pretty securely. Might also consider reinforcing the strength of said connectors with some rare-earth magnets, if you've got a lot of weight to support.
Database
Devy is kinda looking like Popeye with those forearms and hands....
TheGhostOfStarscream
i kinda agreed so heres todays update
Database
Yeah. those look much better on him.
Shattered
Those forearms wind up way to short relative to the upper arm.
TheGhostOfStarscream
what?
Shattered
You've attached Primus' entire arm to the existing upper arm/shoulder assembly formed by the construction vehicles. It makes for an upper arm that is far too long relative to the gray forearm. It's completely out of proportion.

You should remove the blue upper arm portion from the Primus arm, and then just attach the gray forearm piece to the construction vehicles. In my opinion, of course. You and others might quite like the extra-long arms.
Esser-Z
I agree with Shattered.
TheGhostOfStarscream
more updates
TheGhostOfStarscream
some more
Shattered
This may be more an issue of personal preference that objective design, but I was really hoping that you were going to smooth down the sculpted detail of the crotch-plating, forearms, and knees. The head and chest are very much the smooth and detail-less aesthetic of the G1 cartoon model, which is great. But it kind of kills the effect to have the rest of the combining kibble be relatively over-detailed. It clashes.

Also, the arms continue to seem too long, but we've already discussed that. I like that you went with predominantly black for the forearms though, as it balances out the color scheme nicely.
Reload
Someone should paint a ROTF Devastator green.

That's a really nice custom though.
TheGhostOfStarscream
i did try the arms purple but it seemed abit overkill. also i did try to shave down the waist pieces but i felt once i did it that he kinda lost something...so i went back to the drawing board on that one.
i kinda understand what you mean about the arms but from what i have seen it appears everyone else uses the same method as i have with the arms aside from 1 person who heavy modded cybertron metroplex's arms with unicron fists attached to them

also reload someone HAS repainted rotf dev all green and it looks abit stupid when all the bots are seprate and it makes him look more of a cave troll than anything else
Database
QUOTE(Reload @ Oct 23 2009, 11:37 AM) *
Someone should paint a ROTF Devastator green.


Just Wait, That will be Hasbro's Surpreme release for 2010.
Cheetimus Primal
The proportions on that guy are WAY outta wack. Especially his lower legs.
TheGhostOfStarscream
wow what a suprise your being a dick about my customs again

also how are the legs OUTA WACK? is it just because i didnt repaint him 100% green and stick poor stickers on him?

he uses the exact SAME METHOD everyone else has used to make the custom devastators aside from Ptivte who used energon combiner ports on his deavy and heres some pics to show it. seriously you gona stop being an ass in my threads? this is what? 3rd time now?

as u can see in comparisson pics the fists usually go around about the knee sections even if u do the heavy mods with the cyb metroplex arms and suprise suprise! everyone uses the same methods for the legs.
Seriously unless you can actually show me YOUR attempt at this dont go around insulting others custom works, ffs your ment to be a mod so act like one because thats OUTA WACK icon-primal.gif
NightViper
He's not attacking you. Relax.

He's saying that the proportions for the limbs are off compared to the rest of the body. The legs noticeably too short, while the arms are still too long. Nothing was said about paint or the stickers.

Seriously TGoS, I think you are too sensitive about criticism. I know you put A LOT of hard work into this figure--it does show--but Cheets was simply pointing out an obvious flaw. Now you can do two things, take the criticism and try to improve the figure, or ignore it because you like it how it is. Honestly, it's YOUR custom. It really doesn't matter what others think as long as you like it. However, here in Iacon, we do fully support users criticizing posted work, as long as its constructive criticism. Like it or not, that's what Cheet's posted; he stated what it was that made the figure look odd to him. Had he just said "it sucks" then yes, it would have been an insult and you'd have cause for getting upset. He didn't. He tried to help. So take the criticism, or ignore it, and move on.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.