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Tornadron
http://www.gamesindustry.biz/articles/wii-...llion-in-europe

It should be used in more games in the future and added to the remote as standard.
aDam
Hooray! It's everything we thought the Wii was going to be in the first place!
BlitzwingHaz
Pretty jivey that it'll cost an extra £60 for my sister to play 4 player Sports resort properly (for 3 motion plus add-ons)
Arsenal
So its everything they said the Wii would be at launch except we have to pay 50 dollars more and everyone that said the motion controls where imprecise where correct.

I keep forgetting that Nintendo can get away with anything...

And yes I still have my Wii and I still like it, doesn't mean I agree with Nintendo's business practices.
D Buster Prime
QUOTE(aDam @ Aug 25 2009, 05:01 PM) *
Hooray! It's everything we thought the Wii was going to be in the first place!


...and everything the PS3 will do better come spring. icon-wildride.gif
aDam
Bah. I don't want the PS3 to do better. I want it to keep doing games I want to play.
Cheetimus Primal
Ain't that the truth.

Leave motion controls on the Wii.

And for crying out loud, stop making non-motion control exclusives for that damn system!
D Buster Prime
QUOTE(Cheetimus Primal @ Aug 25 2009, 10:35 PM) *
And for crying out loud, stop making non-motion control exclusives for that damn system!


You mean on the Wii? Why should every game require waggle? Sometimes, I just want to sit down and play games without moving all that much, without having to buy another system.
Cheetimus Primal
My point is that I don't want to play certain games on the Wii. I'm talking about Turtles and CvT.
D Buster Prime
QUOTE(Cheetimus Primal @ Aug 26 2009, 12:15 AM) *
My point is that I don't want to play certain games on the Wii. I'm talking about Turtles and CvT.


Well, some of us only have a Wii, and can't play those games on other systems, anyway.
aDam
It's not real gamers' fault your poor or whipped by your wife. I don't see any other reason to not have a real system, unless you just don't like games.
Arsenal
QUOTE(Cheetimus Primal @ Aug 26 2009, 12:15 AM) *
My point is that I don't want to play certain games on the Wii. I'm talking about Turtles and CvT.


You realize that most non waggle games on the Wii use multiple control schemes right?

I wouldn't be surprised if Turtles or CvT used the Classic controller and the gamecube controller as well.
Cheetimus Primal
QUOTE(Arsenal @ Aug 26 2009, 01:16 AM) *
QUOTE(Cheetimus Primal @ Aug 26 2009, 12:15 AM) *
My point is that I don't want to play certain games on the Wii. I'm talking about Turtles and CvT.


You realize that most non waggle games on the Wii use multiple control schemes right?

I wouldn't be surprised if Turtles or CvT used the Classic controller and the gamecube controller as well.

Yes I'm aware of that. I'm also aware of the fact that your statement has nothing at all to do with mine.

I don't want to play these games on the Wii. The system. As a whole. I just don't like it.
Tornadron
They could have focused more on the pointer in the west and supported FPS and other kinds of shoot em ups which are popular here.

And £20 is a rip off, should have been a £10 but as said the big N can get away with anything, the Wii itself costs £40 more then it should in the UK.

As for PS3 eye toy and Project Natal these devices may cost over a hundred so I doubt they'll take off or be supported much since those controls dont come as standard.
skankerzero
Natal is pretty neat.
Cheetimus Primal
I wanna play an RTS on Natal. Voice command and full body motion controls would allow for ordering your troops while moving them around the map with your hands. It would be amazing.
skankerzero
QUOTE(Cheetimus Primal @ Aug 26 2009, 01:03 AM) *
I wanna play an RTS on Natal. Voice command and full body motion controls would allow for ordering your troops while moving them around the map with your hands. It would be amazing.

I want to make a kids game similar to a Pokemon for it.

Big buttons on screen that the kids can 'push' and simple movements for fighting and casting spells and such.


Also, MMO interfaces can work on Natal if your hand is the cursor.

I really think Natal has strength as an addon to military shooters. The hardcore can just make hand movements for squad commands.

Overall, the technology is neat and I have fun messing with it.
Wingus
QUOTE(aDam @ Aug 25 2009, 11:37 PM) *
It's not real gamers' fault your poor or whipped by your wife. I don't see any other reason to not have a real system, unless you just don't like games.

LOL "real" gamers and systems. You're funny. icon-ironhide.gif
son of unicron
QUOTE(DJ Wingus @ Aug 26 2009, 11:53 AM) *
QUOTE(aDam @ Aug 25 2009, 11:37 PM) *
It's not real gamers' fault your poor or whipped by your wife. I don't see any other reason to not have a real system, unless you just don't like games.

LOL "real" gamers and systems. You're funny. icon-ironhide.gif


icon-fire.gif yeah, thats probably the most rediculis thing ive read in a while
Arsenal
QUOTE(Cheetimus Primal @ Aug 26 2009, 01:25 AM) *
QUOTE(Arsenal @ Aug 26 2009, 01:16 AM) *
QUOTE(Cheetimus Primal @ Aug 26 2009, 12:15 AM) *
My point is that I don't want to play certain games on the Wii. I'm talking about Turtles and CvT.


You realize that most non waggle games on the Wii use multiple control schemes right?

I wouldn't be surprised if Turtles or CvT used the Classic controller and the gamecube controller as well.

Yes I'm aware of that. I'm also aware of the fact that your statement has nothing at all to do with mine.

I don't want to play these games on the Wii. The system. As a whole. I just don't like it.


Ah ok I thought the controls might have been the issue.
Cheetimus Primal
It kind of is. If waggle isn't part of the gameplay why would it be exclusive to the waggle system?
Tornadron
Budget might have been a factor, it's cheaper to make games for Wii then PS3 and the 360, same reason Monster Hunter 3 went to Wii.
SmokedToast
QUOTE(Cheetimus Primal @ Aug 26 2009, 05:55 PM) *
It kind of is. If waggle isn't part of the gameplay why would it be exclusive to the waggle system?

Because of franchise loyalty, of course!
Anonymous X
QUOTE(aDam @ Aug 26 2009, 05:37 AM) *
It's not real gamers' fault your poor or whipped by your wife. I don't see any other reason to not have a real system, unless you just don't like games.

I really like my Wii, but I'd concede in an instant that it's only ever been good for Nintendo's top-rate first party games. It's like the worst bits of the Nintendo 64 and Gamecube in a way, the poor third-party games of the N64, and like the GCN it seems to have fizzled out too quickly. Still, for the games I have enjoyed for the system I've played them a great deal, so I don't regret for a second buying the Wii, like a I felt with the Gamecube. I just wish the Wii was more good, like the Super Nintendo. There was one mesmerisingly awesome games console.

(My ideal console would have the 'grown up' features and usability of my PlayStation 3, plus its third-party support for games, proper online play, trophies, plus Nintendo's first-party games and motion controls. If only Nintendo and Sony hadn't fallen out when they were co-designing the original PlayStation, eh?
Spin-Out
I like my Wii. But I like my N64 the most.
Galenraff
I haven't played that much Wii Sports Resort, but it seems like the differences are only minor. But then, I never noticed any real problems with it before.

Although, it IS possible I'm just not hardcore. icon-fire.gif (As if that should be mandatory for enjoying videogames.)
TM2-Megatron
I'll add myself to the list of people who'll freely admit that I bought the Wii for Nintendo's first-party releases (with a few exceptions, like the recent Tiger Woods PGA Tour 10 and some others). I've been playing Mario games since the NES days, and see no reason why I should stop now when they're still great games. With New Super Mario Bros. Wii, Mario Galaxy 2 and a new Zelda game on the horizon, the Wii is looking to be a pretty good system for those that love Nintendo's flagship franchises. I just hope we see some Mario Sports games come out for it eventually, beyond the soccer and baseball ones that've already come out.

My favourite systems have always been the portable ones, though. Everything from the Gameboy up to the DS have seen many, many hours of use from me while the consoles I've owned have only had light to moderate playtime. The portables have the advantage of fitting in my pocket, so I can whip them out on a boring train or subway trip, or before going to sleep at night. I'm also a sucker for Pokemon icon-waspy.gif
D Buster Prime
QUOTE(SmokedToast @ Aug 26 2009, 02:12 PM) *
QUOTE(Cheetimus Primal @ Aug 26 2009, 05:55 PM) *
It kind of is. If waggle isn't part of the gameplay why would it be exclusive to the waggle system?

Because of franchise loyalty, of course!


Totally. Wii isn't "just" the waggle system. It's the console that has the latest Nintendo titles. It'd be nice to be able to own a single console and have some nice third party stuff, too.
Cheetimus Primal
Unfortunately Wii third party games are simply a dumping ground for every little game studio these days. The dev kits are cheap as hell apparently.

Sadly that's where Wii exclusives come from. It's cheaper to make games for the system instead of PS3 or 360. Which stinks as I'd like to see the Turtles Smash Up game released on those two instead of just Wi and PS2.
Tornadron
It seesm to be a hit with EA sports games, anyone pick any up?
D Buster Prime
QUOTE(Tigerhawk @ Oct 2 2009, 04:51 PM) *
It seesm to be a hit with EA sports games, anyone pick any up?


I had fun playing Tiger Woods with my family...but not actual golf. We just had fun playing disc golf.
Korcas
So, in short, Wii Motion plus becomes mandatory and makes the Wii at least 50 bucks more expensive, bringing it back on 250 and on par in price with the 360 and only 50 bucks cheaper than the PS3.

Tell me again, why is the Wii considered a budget console when it actually offers less for its price than the other systems on the market?
Asquian
it's not mandatory for the system, but is needed for some games. It's no different than a guitar hero/rock band peripheral. And just like said peripherals, can be bought with one game and used with others that are compatible with it.
Korcas
QUOTE(Asquian @ Oct 3 2009, 06:53 AM) *
it's not mandatory for the system, but is needed for some games. It's no different than a guitar hero/rock band peripheral. And just like said peripherals, can be bought with one game and used with others that are compatible with it.


That might be true for now, but Motion Plus is being a success, and it's not quite as limited as a Guitar Hero controller. As others said, it's what Wii's motion technology was supposed to be in the first place.

I can see developers going and making their games Motion Plus games, that don't work with the regular controls, just like second generation PS2 games only worked with the Dual Shock 2, or some PS1 games only worked with Dual Shock.
Asquian
So, baseless conjecture on your part? Firstly, Nintendo !=Sony. Secondly, even using your example, not every game released for PS1 or PS2 required use of said controllers after they were mainstream. Lastly, if you consider that motion technology is going to become a "must have", I assume you're upping the price of the 360 to include Natal and the PS3 to include their upcoming remotes? Because in order for it to be a valid comparison of value you would need to be looking at like features. Because otherwise, the Wii at $250 as a bundle w/ Motion Plus does offer something the others systems don't.
Korcas
QUOTE(Asquian @ Oct 3 2009, 07:07 AM) *
So, baseless conjecture on your part? Firstly, Nintendo !=Sony. Secondly, even using your example, not every game released for PS1 or PS2 required use of said controllers after they were mainstream. Lastly, if you consider that motion technology is going to become a "must have", I assume you're upping the price of the 360 to include Natal and the PS3 to include their upcoming remotes? Because in order for it to be a valid comparison of value you would need to be looking at like features. Because otherwise, the Wii at $250 as a bundle w/ Motion Plus does offer something the others systems don't.


Your comparison doesn't work. NATAL and PS3 motion sensing are gimmicks, for a handful of games, they are nowhere near the system's selling point.
Wii's selling point IS the motion sensing, and the upgrade that motion plus provides is what Nintendo had announced the Wii to be from the BEGINNING. Of course it'll become mandatory sooner or later.
Asquian
QUOTE(Korcas @ Oct 3 2009, 09:32 AM) *
QUOTE(Asquian @ Oct 3 2009, 07:07 AM) *
So, baseless conjecture on your part? Firstly, Nintendo !=Sony. Secondly, even using your example, not every game released for PS1 or PS2 required use of said controllers after they were mainstream. Lastly, if you consider that motion technology is going to become a "must have", I assume you're upping the price of the 360 to include Natal and the PS3 to include their upcoming remotes? Because in order for it to be a valid comparison of value you would need to be looking at like features. Because otherwise, the Wii at $250 as a bundle w/ Motion Plus does offer something the others systems don't.


Your comparison doesn't work. NATAL and PS3 motion sensing are gimmicks, for a handful of games, they are nowhere near the system's selling point.
Wii's selling point IS the motion sensing, and the upgrade that motion plus provides is what Nintendo had announced the Wii to be from the BEGINNING. Of course it'll become mandatory sooner or later.

of course. Only...Wii already has motion sensing. Motion plus enhances it, which will be useful for games that can use that enhanced system, but nowhere near all games need that enhanced motion. Mostly sports games and FPS games will benefit from it, just as, say, music games benefit from having a guitar controller. It's still nothing more than a peripheral that may be required for some games, but there's no actual reason for every game that comes out to require motion plus. So the comparison remains valid, Motion Plus/Natal/PS3's motion system are all just additional gimmicks.
Tornadron
QUOTE(Asquian @ Oct 3 2009, 10:43 AM) *
FPS games will benefit from it

Does it enhance the pointer, or will it be used to do that for future games?
Asquian
QUOTE(Tigerhawk @ Oct 3 2009, 09:50 AM) *
QUOTE(Asquian @ Oct 3 2009, 10:43 AM) *
MoFPS games will benefit from it

Does it enhance the pointer, or will it be used to do that for future games?

I'm thinking more along the lines of melee weapons, like sword or chainsaw wielding.
Kalidor
Nintendo doesn't give a crap what kind of garbage games get made for its systems anymore -- that's the real reason why they now suck.

The new "Yard sale sim" that just came out on DS is proof of that.
Asquian
Do console makers approve the games on their systems?

also, yard sale sim? is that the name of the game? I'm curious to look it up.


edit: I know that shovelware, so to speak, caused the game crash decades ago, which led Nintendo to introduce the seal of quality, but hasn't that practice been pretty much left by the wayside? leading systems have seen their share of shovelware for quite some time now, so it's odd to me to blame Nintendo for the games released for their console unless they have a say in what games get released. Afaik anymore, for any of the big 3, all it takes to put out a game is to be able to afford the devkits. I can't find anything saying that permission is required to publish games for the systems. The only restriction I can find is that to publish a game for a system is you have to pay a royalty to the console's maker.
Tornadron
Nobody bothers much with the touch screen on the DS, it's like their out of ideas.

And console makers don't approve games though I am surprised crap like Horsez and so on still comes out, wether it actually sells is a quizzie.
TM2-Megatron
QUOTE(Asquian @ Oct 3 2009, 04:16 PM) *
Do console makers approve the games on their systems?

also, yard sale sim? is that the name of the game? I'm curious to look it up.


As long as the game won't detract from the desired image of the company and it has some viable market, I think Nintendo's pretty much allright with any piece of crap "thrown together in 15 days or less" shovelware title. Pet simulators, stupid dress-up games, and especially pony and horse games (mostly for the DS) have flooded the market for some time now. Though personally, it doesn't really bother me. These games do have a market, and I imagine they make Nintendo quite a bit of money... which hopefully they'll put towards making actual good games. The majority of the people buying the shovelware are braindead parents whose unfortunate children will grow up playing crappy games, and probably a ton of little girls who want to play pony games. So what? None of us have to buy them, but at least they make Nintendo money. If it weren't for the release lists on sites like GBAtemp.net, I wouldn't even be aware of 99% of the shovelware garbage that comes out for the DS, as I never give them even a first glance on shelves.
Korcas
And to me, what Kal mentioned is the real problem many people have with Nintendo. They are SO comfortable with their share of the market, they don't even bother to weed out their market. We haven't seen games of this caliber and horrendousnes (DS has SHOPPING SIMS STARRING MODEL X) on any other console before, and it worries me to no end that a huge game company accepts such drivel.

Say what you want about Sony and MS, as much as they want money money money, they at least don't seem to let such horrible crap through.
Asquian
QUOTE(Korcas @ Oct 3 2009, 05:54 PM) *
And to me, what Kal mentioned is the real problem many people have with Nintendo. They are SO comfortable with their share of the market, they don't even bother to weed out their market. We haven't seen games of this caliber and horrendousnes (DS has SHOPPING SIMS STARRING MODEL X) on any other console before, and it worries me to no end that a huge game company accepts such drivel.

Say what you want about Sony and MS, as much as they want money money money, they at least don't seem to let such horrible crap through.

and again I ask, is this the case? So far I can't seem to turn up anything that indicates that games published for any system go through any kind of restriction process. From what I can find, as long as you can afford the devkit and the licensing fees to publish on a console, the market is pretty much open.
TM2-Megatron
And I've heard Nintendo devkits are on the inexpensive side, lol. The Wii doesn't have as much pure garbage as the DS, but it's still the cheapest by far to develop for between itself, the 360 and PS3.... and for the most part, these terrible games are targeted at very young children. And most young children have Nintendo hardware, not MS; and certainly not Sony.

And tons and tons of people have some kind of DS (or more than one)... of course you're going to see more crap for it than anything else. They're insanely popular (unlike the PSP, lol), and that's going to attract crap. Shovelware is cheap to develop and publish, and requires no advertising whatsoever... and given the popularity of the DS, it's practically guaranteed to sell to somebody. Not somebody of good taste, but that's not really my problem. I'm free to continue playing the new Kingdom Hearts DS game, no matter how much other jive comes out.
Asquian
I agree, I don't really see shovelware as a problem either. I've yet to see a hit title not brought to a store because they had too much shovelware clogging a rack, and the choice is always up to the consumer on what they choose to pick up. on the other hand, though, shovelware can be a misnomer as well, as I've found several games that have been dubbed "shovelware" to be quite fun and worth picking up. Carnival games comes to mind, I've had a lot of fun playing that with my wife and our son.
Korcas
QUOTE
And tons and tons of people have some kind of DS (or more than one)... of course you're going to see more crap for it than anything else. They're insanely popular (unlike the PSP, lol), and that's going to attract crap.


Except that the PSP has gained a LOT of momentum in Japan, as well as Europe at the VERY least. And it didn't get a single shovelware title, either.

And again, I'm baffled by console war idiocy brought into a completely different topic.

QUOTE
and again I ask, is this the case? So far I can't seem to turn up anything that indicates that games published for any system go through any kind of restriction process. From what I can find, as long as you can afford the devkit and the licensing fees to publish on a console, the market is pretty much open.


Sony, at the very least, has quality control going, Sony has a say in a LOT of games BEFORE they are released to either of their markets. This was especially notorious during the PS1 days, where they rejected games because they didn't include enough 3D jazz.

QUOTE
I agree, I don't really see shovelware as a problem either. I've yet to see a hit title not brought to a store because they had too much shovelware clogging a rack, and the choice is always up to the consumer on what they choose to pick up. on the other hand, though, shovelware can be a misnomer as well, as I've found several games that have been dubbed "shovelware" to be quite fun and worth picking up. Carnival games comes to mind, I've had a lot of fun playing that with my wife and our son.


So you don't mind 95% of the music being jive, too, and kiddies going apejive over their Jonas Brothers and Tokio Hotels?
Seriously, if THAT much jive is being churned out to clog shelves and just set an example that jive like BARBIE sells, how can that EVER be a good thing? Seriously?

You actually SUPPORT that gaming publishers are going to jive?
Asquian
QUOTE(Korcas @ Oct 3 2009, 07:14 PM) *
QUOTE
And tons and tons of people have some kind of DS (or more than one)... of course you're going to see more crap for it than anything else. They're insanely popular (unlike the PSP, lol), and that's going to attract crap.


Except that the PSP has gained a LOT of momentum in Japan, as well as Europe at the VERY least. And it didn't get a single shovelware title, either.

You've made the same claim in another thread about the PS2. both are false. PSP has shovelware, especially in Japan. Earlier this year PSP sales had started to exceed DS sales, but the DSi has turned that around. http://www.crispygamer.com/news/index.php/...ept-14-20-2009/
QUOTE
QUOTE
and again I ask, is this the case? So far I can't seem to turn up anything that indicates that games published for any system go through any kind of restriction process. From what I can find, as long as you can afford the devkit and the licensing fees to publish on a console, the market is pretty much open.


Sony, at the very least, has quality control going, Sony has a say in a LOT of games BEFORE they are released to either of their markets. This was especially notorious during the PS1 days, where they rejected games because they didn't include enough 3D jazz.

source? I've honestly not been able to turn anything of the sort up. And i should indicate, I'm referring to PS3/PSP games, and what kind of vetting system Sony has in place. so far the only thing on the topic i've found was the mention of licensing fees for the current gen, and info on the NES seal of quality system back in the late 80s.
QUOTE
QUOTE
I agree, I don't really see shovelware as a problem either. I've yet to see a hit title not brought to a store because they had too much shovelware clogging a rack, and the choice is always up to the consumer on what they choose to pick up. on the other hand, though, shovelware can be a misnomer as well, as I've found several games that have been dubbed "shovelware" to be quite fun and worth picking up. Carnival games comes to mind, I've had a lot of fun playing that with my wife and our son.


So you don't mind 95% of the music being jive, too, and kiddies going apejive over their Jonas Brothers and Tokio Hotels?
Seriously, if THAT much jive is being churned out to clog shelves and just set an example that jive like BARBIE sells, how can that EVER be a good thing? Seriously?

You actually SUPPORT that gaming publishers are going to jive?

by support you mean buying games that I find fun? then apparently, yes. As to setting an example, I'm not buying the barbie games. You're not buying them. But apparently, they still sell like hotcakes to the people that are buying them. So our example to the field means...jack jive. But I can feel good that in some small way I attributed to the continuation of Dead Rising, BioShock, and even Crackdown.
TM2-Megatron
QUOTE(Korcas @ Oct 3 2009, 09:14 PM) *
QUOTE
And tons and tons of people have some kind of DS (or more than one)... of course you're going to see more crap for it than anything else. They're insanely popular (unlike the PSP, lol), and that's going to attract crap.


Except that the PSP has gained a LOT of momentum in Japan, as well as Europe at the VERY least. And it didn't get a single shovelware title, either.

And again, I'm baffled by console war idiocy brought into a completely different topic.


The popularity of these consoles has a lot to do with the amount of garbage, so it's not as if it's completely unrelated. The PSP is popular in some markets, but I'd imagine a heck of a lot of that is for watching movies, or for modding to allow emulation of older systems. As much as I like the DS, I'll admit that its power to emulate is pretty limited aside from GBC, SNES and earlier. I never said the PSP wasn't somewhat popular and useful for some things, but it has no chance of ever surpassing the DS.

If the only games ever put out were brilliant, quality titles than the gaming industry would probably die pretty quickly. There's no way enough could ever be made quickly enough to support anything. If these awful games (that do sell well, for the most part) make money to support the development of a (understandably) smaller number of superior games, then so be it. Just like the majority of crap pumped out by Hollywood is less than stellar, or the majority of toys are cheap and dull, or the fact that there are few truly brilliant books written compared to the tons and tons and tons of trashy romance, terrible science-fiction or just mediocre generic fiction... not all games are destined to be good. But if you want those good games, you have to at least tolerate the bad... at least nobody's forcing you to play them.
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