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HeyMickey
I found Blazemaster at Target today, which was exciting because I was really looking forward to him. A deluxe helicopter? Hell yeah, sign me up! The lack of many preview pictures or advance reviews made him even more interesting cause he was a bit of a mystery.

The mystery is no more; Blazemaster is AWFUL.

The helicopter mode is the nicest part of the toy, but the blades are kind of chunky looking and will not align evenly because moving them even the slightest bit causes them to pop out. The spinny gimmick works pretty well though. it's not very fast, but it doesn't seize up like some toys do.



The transformation is a mess of ball jointed panels and hinges with everything getting in the way of everything else. The instructions stopped being helpful about halfway through and I just started moving everything I could using the box photo for reference.

The robot mode has incredibly bad arms with laughable excuses for hands. See that little tiny white thing at the tip of his arm? Thats his finger. The elbows are ball jointed but restricted by kibble and pieces that rube against each other. The shoulders are the worst though. The can only rotate outward from the torso laterally, no forward rotation at all. Topping it all off, his tiny little feet are on ball joints and have a hard time supporting his weight and he tips over a lot.


Furthermore, nothing really locks into place like it should in robot mode. The backpack keeps coming out from where it meets the shoulders. The landing gear on the nose cone looks like it should peg into a hole in the strut behind it but it doesnt. The helicopter blades fall off the arms constantly. The cockpit halves dont secure into any stable (or visually appealing) position.


He's one of the most irritating Transformers I've ever bought. I caution you all to think long and hard about adding him to your collection.
Yovnocrats
Sounds like Energon Slugslinger pt. II, aw well, I'll still buy him. Curse completionism.
Omgiamonfire
I think this is the first time I've ever heard you hate a toy Micky.
Smitty
He look's like he was in a car wreak...
Alpha Omega Trion Supreme
Is it the flash, or does the white rotor blade look that awful? It doesn't mesh with the rest of the color scheme at all.
HeyMickey
QUOTE(Stranger @ Jul 28 2009, 04:08 PM) *
Sounds like Energon Slugslinger pt. II, aw well, I'll still buy him. Curse completionism.


He's got the floppiness of Slugslinger, but add in 2 parts of RiD Sideswipe and 1 part Universe Hotshot and Galvatron kibble.

QUOTE(Omgiamonfire @ Jul 28 2009, 04:15 PM) *
I think this is the first time I've ever heard you hate a toy Micky.


It might just be. I generally find something that redeems even the bad TFs I buy, but I just cant stand this guy for some reason.

QUOTE(Smitty @ Jul 28 2009, 08:08 PM) *
He look's like he was in a car wreak...


And thats just from still images! It gets much much worse when you pick him up or try moving one of his arms.

QUOTE(Alpha Omega Trion Supreme @ Jul 28 2009, 09:17 PM) *
Is it the flash, or does the white rotor blade look that awful? It doesn't mesh with the rest of the color scheme at all.


it's not the flash. It's incredibly chunky, and cartoony looking. Oh, and I forgot to mention, if you spin it too much, it flies off the peg its mounted to. icon-wheelie.gif


I hate to be this negative about any toy, but for hate's sake, I'll spit my last breath at Blazemaster.
UnoGrande
This review really disappoints me. Well, the toy reviewed, not the review itself. I was really looking forward to this figure, but with it missing one of the basic points of articulation, the shoulders, its a definite pass. Guess I'm sticking with the car TFs from this line for now. icon-waspy.gif
ChessPieceFace
Huh. I was going to make this one of the very, very few ROTF figures I picked up (just Sideswipe and Dune Runner so far). But, I can't STAND overly fiddly/panely transformations. Maybe I'll save the $14.
Jeremy
^ Yeah, with the price of deluxes creeping up toward $15 including tax, I'm not sure I'm going to bother with this one after all. I liked things about him such as the colors and the sleek alternate mode (other than the rotor apparently), and I was open-minded about the barrel torso and the chicken legs, but I was waiting to hear what the weirdness of the torso pieces would be like in-hand. It sounds like a mess, which I know would bug me because I'm a stickler for things pegging into place and parts not crowding each other. Comparing him to Universe Hot Shot and Galvatron, two toys that I really wanted to like but am annoyed by, doesn't help.

Things like this are steps toward me not having bins full of toys a couple years down the road that I'll look at and wish I had the cash I'd spent on them.
Knight in Rusty Armor
You can get his arms up over his head. They do move out if you use the elbow joints. The kibble will get in the way but it does work.
The rotor weapons dont stay in that well in bot mode.
Parts are supposed to click into place but the holes are so hard to find or get into that it makes it silly.
The blades look better in bot mode when you see the rest of the white parts. They just dont sit well in the holes.

btw his chest (nose) does sort of lock into place. Its the windshield that will move around more. They dont move around that badly, but they dont lock.
Esser-Z
QUOTE(ChessPieceFace @ Jul 28 2009, 10:19 PM) *
Huh. I was going to make this one of the very, very few ROTF figures I picked up (just Sideswipe and Dune Runner so far). But, I can't STAND overly fiddly/panely transformations. Maybe I'll save the $14.

You need Ransack.


Sad to hear about Blazemaster.
Alpha Omega Trion Supreme
QUOTE(Esser-Z @ Jul 29 2009, 05:52 PM) *
QUOTE(ChessPieceFace @ Jul 28 2009, 10:19 PM) *
Huh. I was going to make this one of the very, very few ROTF figures I picked up (just Sideswipe and Dune Runner so far). But, I can't STAND overly fiddly/panely transformations. Maybe I'll save the $14.

You need Ransack.


Definitely. I've been sticking to just figures that were in the movie for the RotF line, but I thankfully made an exception for Ransack, and would definitely buy a repaint of him in a heartbeat.
chiasaur11
QUOTE(Esser-Z @ Jul 29 2009, 04:52 PM) *
QUOTE(ChessPieceFace @ Jul 28 2009, 10:19 PM) *
Huh. I was going to make this one of the very, very few ROTF figures I picked up (just Sideswipe and Dune Runner so far). But, I can't STAND overly fiddly/panely transformations. Maybe I'll save the $14.

You need Ransack.


Sad to hear about Blazemaster.


Isn't saying "You need Ransack" roughly the same thing as saying "Oxygen is useful to carbon based life"?
StarScreamZX
Dangit. I was really looking forward to this guy, but the Universe Hot Shot / Galvatron comparison killed it for me.
Ave Destron
I love this figure, and I HATE this figure.

But I've always had a soft spot for deluxes that are overly frustrating and complex.
Agent X
I agree 100% about Blazemaster's awfulness. I brought him into work several weeks ago and upon (finally) transforming him to "robot", I tossed him into a tray in my station and haven't bothered with it since.
Apostrophe
I think Blazemaster is pretty great. The torso on mine is very sturdy and looks solid if you position it correctly. The legs hold up the toy fine. The only thing I don't like about it is the size of the forearms. I had no trouble with the transformation either.
Ave Destron


This is how to make your blazemaster stable.

White spine on white Shoulderblade.
It's San Holo!
My roommate found this dirty boy today, and once you figure out how to peg everything together he's pretty sweet.
Octavius Prime
I ordered this from HTS as part of a big birthday order (which isn't until the 29th), but decided to go ahead and open him yesterday.

Man, this guy is totally Cyb. Evac: Part 2.

I mean, Allspark Power Evac is great and all, but Blazemaster (or Blademaster, as I call him. It makes more sense to me) just has all these cues that bring the Cyb Evac mold to mind:

First: obviously, the rotor weapon. Yes, Blazemaster is intended to carry a pair of blades on each arm, but it's a more stable weapon if you leave the rotor intact on the left arm. Incidentally, it also looks just like Evac's rot weapon in that configuration.

Second: Torso & leg proportions: compact torso & long legs? Check.

Third: Tail rotor kibble: The official transformation has the tail rotor halves being folded in so that they don't take up as much horizontal space and the "7" faces forward. If you fold these back out, it gives Blazemaster tail rotor wings that look pretty much exactly like Cyb Evac's.

Fourth: Colors: While obviously not a dead ringer in this regard, they both share a very dark blue plastic color. Also, Blazemaster's gold, being a metallic version of yellow, obviously isn't too far removed from Evac's yellow-orange.

Fifth: The Head: this last one is the biggest stretch, but to me, even Blazemaster's head carries a certain resemblance to Evac's. Like I said, though, a stretch.

Anyway, this toy is pretty cool. I like how he looks with the rotor wings deployed as per point number 3.
Rhinox
Comparing Blazemaster to the greatness that is Cybertron Evac is criminal.
TheMightyMollusk
Unless you don't find Evac all that great.

Still haven't found Blazemaster yet.
Rhinox
Personally, I've always considered Evac the best helicopter Transformer we've ever gotten.
Boss Borot
I really like Blazemaster since I figured out how to secure his torso and got all the cockpit bits arranged nicely. Now I just dislike his arms, and that's not really enough to be a deal-breaker for me.

Click to view attachment
The key is to get his 'spine' tabbed in between the shoulder flaps, and then the gold flaps under the windows can swing up and rest on his shoulders behind his head. There are other ways to position the window and nose bits, but this is my favorite.
mx-01 archon
What's with the gimpy legs there? That mid-shin joint is a transformation joint. The bird-leg thing is fine. Dude doesn't need three knees.

I love Blazemaster. Never been a stickler for lost articulation as long as the robot can still pose not looking all stiff, and all Blazemaster's really missing is forward/back shoulder range. I love complex transformations, especially when they're smaller, which makes them feel even more impressive (Universe Galvatron rules, BTW). And there's some really neat tricks going on with Blazemaster, like the way his tail collapses down into virtually nothing. Once everything's locked down, he's remarkably stable in either mode.

His forearms are a little cobbled-together looking, but it's pretty easy to envision them as fuel tanks for flamethrowers.

As an extra transformation step, I swivel the top half of his thighs around, so that the gold parts are on the outside. Breaks up the otherwise solid helicopter parts on his thighs, and also gives me something to do with that redundant point of articulation there.
Sso02V
QUOTE(mx-01 archon @ Sep 11 2009, 11:25 AM) *
Dude doesn't need three knees.

How else will he combat The Fallen and his many thumbs?
mx-01 archon
Burn them off?
Octavius Prime
QUOTE(Sso02V @ Sep 11 2009, 02:08 PM) *
QUOTE(mx-01 archon @ Sep 11 2009, 11:25 AM) *
Dude doesn't need three knees.

How else will he combat The Fallen and his many thumbs?


Dude, don't forget the toes-upon-toes. Lethal.
Sso02V
"I am The Fallen, MASTER OF DIGITS!"
tec
Yeah I found works best for me with Blazemaster so much so that I like him more now then when I tranformed him the "correct" way
Windsheer
Before I went here to find how to lock it, I'd found a similar configuration where those gold plates on the sides of the torso kibble went over top of the upper arms. First though you had to fold the shoulder plates down, using that extra joint right behind the head, as I recall, and it gave a very interesting look for the arms, even if it meant he had only elbows then. Incidentally, is there a use for that joint? Or was it something that just got left over from a different transformation scheme?

Also, is there any way to lock the rotor mechanism to stop the blades on the rotor arm from flopping around when the rotor is split? If I don't rotate the arm enough and/or keep it pointed at a downward pointing angle, gravity just pulls it around to point down.
mx-01 archon
QUOTE(Windsheer @ Sep 13 2009, 08:56 AM) *
Also, is there any way to lock the rotor mechanism to stop the blades on the rotor arm from flopping around when the rotor is split? If I don't rotate the arm enough and/or keep it pointed at a downward pointing angle, gravity just pulls it around to point down.


If you check the inside of the left arm forearm, there's this little square of white plastic. Somebody on TFW found out that this is part of a locking mechanism for the rotor, but it's missing a spring to be functional.

Can't find the thread right now, I'll see what I can dig up later if you haven't figured it out yourself.

Bass X0
Still the best Transformer to bear the name Blazemaster.
son of unicron
sad to hear about the toy with the bad name.

mostly i wanted to congratulate you on probably your most horrifying avatar yet, mickey. keep up the good work icon-fire.gif
HeyMickey
QUOTE(son of unicron @ Sep 16 2009, 05:13 PM) *
sad to hear about the toy with the bad name.

mostly i wanted to congratulate you on probably your most horrifying avatar yet, mickey. keep up the good work icon-fire.gif


Thanks, but if I wanted to make it really terrifying I'd just slap Toni's head on Blazemaster.


There might be laws against being that horrible though.
tec
Thats ok Blazemaster I will be your friend...just put some shoes on thoses bird feet dude
Jeremy
Random thoughts!

Blazemaster is an odd duck (with duck feet). I bit on him because of the $10 markdown at Wal-Mart, and it's taken me about a half hour or so of fiddling around with his robot mode to really get it somewhere I like. Locking the spine in was kind of the easy part, because there are some fairly obvious tabs and slots there where it's made to be done.

I think I like Boss Borot's configuration for the cockpit pieces on the torso the most, because there are triangular notches in those side panels that will lock onto the white areas behind his head in a VERY solid way. The entire torso can really come together this way. There are kind of a lot of weird little places on the toy like that, that make you wonder what the original intent was behind certain aspects of the design.

I like to leave the thighs in helicopter mode configuration, because I like the more streamlined looking thigh, and I think it's better for the articulation.

Also, the ankles on mine are perfectly tight, though I think I may get another Blazemaster and swap out his right forearm, because the pin that holds the "finger" in place isn't in right and the plastic is stressed.

I don't find myself minding the arms that much. The articulation isn't as hampered as I expected, and I can deal with the lack of obvious hands.

So all in all, he's kind of an interesting and interactive little puzzle of a toy, and I'm not sorry I bought him. He's a little on the messy side until you really figure him out, but I don't think he deserves to have to sit at the kiddie table with Galvatron and Hot Shot. icon-hotrod.gif
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