QUOTE(Total Biscuit @ Apr 19 2009, 08:32 AM)

QUOTE(Reload @ Apr 19 2009, 06:07 AM)

QUOTE(Dinogrrl @ Apr 18 2009, 10:28 PM)

QUOTE(Jeysie @ Apr 18 2009, 03:13 AM)

Well... I can see a potential angle in it... a "Flowers For Algernon" sort of story where you remember being brilliant, even though you're currently not. Having always been a "brainy" sort of person, I can imagine how I'd feel if I was suddenly reduced to sub-normal INT (provided I was aware this happened).
That... just doesn't strike me as fitting in with the Transformers vibe somehow, though. Plus I'd also rather see a straight-up take on how the scientific minds handle their roles in a never-ending war. AFAIK we've never really had a canon story that deals with that sort of thing. (Aside from maybe Stormbringer, but even there the science-y bit was more just a setup for Planet-Smashing Thunderwing than its own storyline.)
Well, sure, the Algernon thing is great for maybe a Spotlight: Dumbceptor, but honestly, how far can you go with that before it's played out?
Further than Furman was going with "I sound like everyone else, anyway watch out Blaster there is someone out to get you! Also... I sound and act like everyone else".
McCarthy used a subtle approach to storytelling in Spotlight: Blurr, as opposed to Blurr standing around, narrating for 10 pages about how he's conflicted about his purpose in life. So I'm sure he would be able to effectively utilise a plot-line he's introducing through Perceptor.
I think this is just one of those things we're not going to see eye to eye on really.
I personally enjoy things that rock the status quo established by whatever came 25 years ago.
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Ultra Magnus being a peacekeeper? hugging awesome.
"Shockwave did it!" Not awesome.
New Pretender origins? hugging awesome.
Kup being a headcase, and then becoming the best characterised Autobot leader since Blaster in the original Marvel run? hugging A.
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My point is sometimes change is good, and it's worth giving it a chance to pan out before condemning it as dung.
If you honestly think Kup sucking on a pacifier all day and being an arsehole to everyone is a sign of being a good leader than I'm hardly surprised your lapping up this poorly written crap so readily. Personally I'm just shaking my head about how stupid all his plans have been, and how he's no longer likeable.
Well it appears we have different opinions in what makes a character entertaining and enjoyable to read

(Kup is basically Nick Fury here, which is pretty awesome IMO...for the record I said best characterised Autobot leader, not best leader per se

), as for it being poorly written crap, again, thats your opinion (most comic reviews have been
very favourable in regards to AHM, but that's by the by).
In regards to Furman's characters all sounding the same, I am
not referring to the fact that they don't all have the individual voice quirks and accents from the cartoon. Yes, James McDonough and Adam Patyk (oh I wish IDW would pick them up) heavily referenced them in his writing, but they also did an amazing job of distinguishing between each character by expressing what each given character would most probably say in a given situation based on their personality (I'd say that was their greatest strength as writers).
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[e.g. War and Peace, issue 3, Jazz, Windcharger and Brawn are scaling a snowy mountainside searching for Scourge]
Jazz- "Any sign of Count Decepticon down there?"
Windcharger-"Nothing---but more slaggin' ice and snow!
Brawn-"Ha! Seems like ol' Windcharger ain't cut out for this sort of off-road exploration."
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It's the expostion approach to writing characters that Furman utilises which makes them generally all sound the same, their personalities are defined by what happens to them in a story, rather than the individual way they respond or express their opinion of that given event. Fact is AHM is packed full of moments like Roadbuster practically humping the modfiied cannon Wheeljack's set-up, as opposed to having a page full of Nightbeat talking about why he's going to such and such planet. As a result of this, the pace of the story in AHM isn't as a fast as it would've been if it had been written by Furman, but it has instead concentrated on fleshing out characters (for example, Thundercracker, who's been there since day 1, and who now for the first time ever has a hugging personality).
I understand if alot of people don't like that approach to storytelling in Transformers after being used to Furman's style for so long, I think that's perfectly understandable. Personally I prefer this fresh approach.
QUOTE(repowers @ Apr 18 2009, 09:26 PM)

Nyegh. I really, really hate this frequently used McCarthy style of dialogue:
Alien 1: "Keep your voice down!"
Alien 2: "But - you hate them as much as anyone. Why - "
Drift: "Decepticons."
Alien 1: "Decepticons?"
Alien 2: "The cruiser is a Decepticon vessel."
Why can't people talk in complete sentences that mean something??
The entire alien intro didn't serve much purpose for the story, plot-wise or thematically. It just gave Drift a chance to be mysterrrrrrrrrrrrious.
The battle pacing was surreal. Drift just kinda shows up and nobody really cares much ("Oh... there's a guy over there. Who could it be? Oh well.") Drift runs forward, does nothing, runs backward. Kup and Drift somehow fall into a pit via a hole in the wall.
When was Perceptor's head damaged? The blast went through his chest.
1- The McCarthy style of writing (i.e. Bendis talk, see my post above).
2-Alien intro gave us, the reader, a greater insight into the way Transformers fit into the rest of the universe in which they exist (and how they are hated for being at war all the time and colonising worlds).
3-Drift ran whilst under covering fire to try and recover Perceptor (who had been earlier shot in the head while prone and on the ground by a random generic decepticon), Turmoil turned up and started blasting so he ran back behind the Wreckers. He and Kup fall down hole in floor created by Turmoil's blasts.
4-Percy was shot in the head whilst lying on the ground.