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![]() Yay, people are paying attention to me! Group: Citizen Posts: 3,434 Joined: 26-March 11 From: Behind you! Member No.: 14,234 Faction: Equestrian |
Some of my friends we discussing how cool would it be if Zerg (starcraft), Xen (Half-Life) and Xenomorphs (aliens vs predators) were all in the shooter game when we had a brilliant idea, why not make a custom made shooter game featuring every alien race from every science fiction game? We could take all the insect alien races blend them into a big enemy, use all the cool weapons and features and have dozens of playable races. Like a fan made Mugen fighter style shooter. Right now we are just getting started and trying to lay out all the ground work. We have decided to build our own engine for this project so it won't be confused as just another mod for a different game. We haven't even decided a name for it yet, we are thinking of calling it either Eden or Genesis.
The reason I'm creating this thread is to get help collecting mods and resources for this little project of ours. Any race, weapon, map or any thing at all you would like to see in this game just leave a suggestion and we will take it into consideration. We are looking to incorporate a wide verity of different games and elements into this. If you have any questions, feel free to leave a comment. ^.^ -The Background Story Thus Far- In the year 3124, across the multiverse dimensional rifts ripped open and an unknown biological alien force flooded into all the known galaxies. They quickly swept through and overwhelmed the unprepared defenders, devouring planets whole and leaving a trail of destruction in their wake. In a desperate attempt to try to seal the rifts, the various races sent their own fleets into the rifts to try to close them from the other side. Unable to navigate the turbulent rift space, the fleets were ravaged and many vessels were destroyed. The ships that managed to survive were thrown into an uninhabited universe with a swarms of bugs in pursuit. Knowing their numbers are to few and resources to scarce to hold off the invading bugs alone for long, they must band together and make a final stand for survival. This newly formed alliance will not only have to stop the invading forces, but also deal with betrayal within it's own ranks. (story needs work) -Playable Races- Human Predator (Aliens vs Predators) Protoss (Starcraft) (We plan to add more playable races from Halo, Mass Effect and Starwars.) -Enemy Force- Flood (Halo) Necromorph (Dead Space) Xen (Half-Life) Xenomorphs (Aliens vs Predators) Zerg (Starcraft) -Weapon- (N/A) -Vehicles- (N/A) -Maps- (N/A) -Game Modes- Campaign Missions: Solo story mode. Player vs Player: Multiply player Survival: Endless stream of bad guys will attack the players, gradually increasing in amount and difficultly as the game progresses. Onslaught: Waves of bad guys will attack the players. After each wave players will have a brief time to recuperate before the next one. After all waves are completed, an end boss will appear. Domination: Players will collect resources scattered across the map or by killing enemy forces. Dropping resources off at your own base will grant access to vehicles, turrets and allow your base to generate NPC soldiers and tanks that will attack enemy forces and structures. Match is over once the enemy base is destroyed. I'll try to keep this post updated. This post has been edited by Sobana: Feb 28 2012, 11:52 PM -------------------- I find you to be a valuable member of the community. ... That...makes sense. Your theory is fairly well thought out, and definitely sounds like it could work. Holy crap! That's very haunting. I must fav that! That just replaced my other Luna fav. |
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![]() Oh dear lord I am bored... Group: Citizen Posts: 27,846 Joined: 11-January 02 From: Canada, thats why stuff costs so much! Member No.: 200 Faction: Free Agent |
Okay, you just proved you never played Halo at all. Honestly I think you're making this entire thing up.... No, I gotta agree with him. Other than shields recharging halo really didn't bring anything new to the table other than limiting weapons and ammo stock. Levels were folded on each other and repeated overly, the AI wasn't that good all told, and the story (which was the best part of it.) was just rehashing select stuff from the marathon series in a different way. Yeah, I played them all. I still have a copy of ODST, which was the best example of story telling in the series. Gameplay wasn't bad either, but again: nothing outstanding or groundbreaking, just average. -------------------- |
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![]() God of a Thousand Forms Group: Citizen Posts: 22,406 Joined: 26-February 06 From: Tartarus Member No.: 7,941 |
Okay, you just proved you never played Halo at all. Honestly I think you're making this entire thing up.... No, I gotta agree with him. Other than shields recharging halo really didn't bring anything new to the table other than limiting weapons and ammo stock. Levels were folded on each other and repeated overly, the AI wasn't that good all told, and the story (which was the best part of it.) was just rehashing select stuff from the marathon series in a different way. Yeah, I played them all. I still have a copy of ODST, which was the best example of story telling in the series. Gameplay wasn't bad either, but again: nothing outstanding or groundbreaking, just average. ODST was the second-worst with Reach being the absolute worst, honestly. Halo: Combat Evolved had the best storytelling, because it didn't overstate and let the environs and radio chatter do a lot of the talking. It had the atmosphere, the mystery, and the sense of something new around every corridor. Also serious wrong about the AI, it was excellent. ODST was a couple of interesting bits split up with very empty and boring segments. Nothing about it was particularly amazing. This post has been edited by Hora Hora: Mar 2 2012, 09:21 PM -------------------- Don't fail to see Nyarlathotep if he comes to Providence. He is horrible — horrible beyond anything you can imagine — but wonderful. He haunts one for hours afterward. I am still shuddering at what he showed. |
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| Lo-Fi Version | Time is now: 20th May 2013 - 03:57 PM |