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"Are you pony enough for this mission?" Group: Citizen Posts: 7,780 Joined: 23-June 10 From: Hungary Member No.: 13,398 Faction: Decepticon |
I mean, seriously...
Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it’s outside the area of expertise". Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure. Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do? Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would. This post has been edited by BB Shockwave: Feb 23 2012, 07:58 AM -------------------- |
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![]() Fort Max-tan Group: Citizen Posts: 1,191 Joined: 27-July 06 From: Calgary, AB, CA Member No.: 8,560 Faction: Decepticon |
Much as I get why they aren't doing a PC port, being someone who owns no consoles, I'm understandably upset.
Makes sense that it's not economical - it may not be a huge amount of effort to do a barebones PC port, but it means doing a lot more testing on varied machines. Although when it comes to voice chat limitations? Easy solution - release the game only through Steam, which already has voice chat so you can at least use it among friends. That saves you any distribution costs for manufacturing/publishing, too. And this "Computers aren't for gaming" thing? My copies of Saint's Row the 3rd, Skyrim, Deus Ex, Mass Effect 1 and 2 (and soon 3), and the rest of my Steam library would like to contest that claim. This post has been edited by General Tekno: Feb 16 2012, 06:51 PM -------------------- BT Toons - updates Tuesdays and Fridays. Tekno Reviews: Watch Tekno and the Lugnut-tans review and rate toys! Blog | Youtube | Twitter | DeviantArt | Formspring |
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| Lo-Fi Version | Time is now: 18th May 2013 - 02:14 AM |