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#1
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"Are you pony enough for this mission?" Group: Citizen Posts: 7,802 Joined: 23-June 10 From: Hungary Member No.: 13,398 Faction: Decepticon |
I mean, seriously...
Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it’s outside the area of expertise". Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure. Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do? Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would. This post has been edited by BB Shockwave: Feb 23 2012, 07:58 AM -------------------- |
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#2
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![]() God of a Thousand Forms Group: Citizen Posts: 22,448 Joined: 26-February 06 From: Tartarus Member No.: 7,941 |
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.
-------------------- Don't fail to see Nyarlathotep if he comes to Providence. He is horrible — horrible beyond anything you can imagine — but wonderful. He haunts one for hours afterward. I am still shuddering at what he showed. |
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#3
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![]() IT'S AN ESSER Group: Citizen Posts: 30,082 Joined: 13-April 04 From: Findlay, OH. Member No.: 4,424 Faction: Free Agent |
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console. There's a flaw in your reasoning. No need for it to be a "shoddy port". But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool. -------------------- |
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#4
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![]() God of a Thousand Forms Group: Citizen Posts: 22,448 Joined: 26-February 06 From: Tartarus Member No.: 7,941 |
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console. There's a flaw in your reasoning. No need for it to be a "shoddy port". Except time, money, and patience. -------------------- Don't fail to see Nyarlathotep if he comes to Providence. He is horrible — horrible beyond anything you can imagine — but wonderful. He haunts one for hours afterward. I am still shuddering at what he showed. |
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#5
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![]() IT'S AN ESSER Group: Citizen Posts: 30,082 Joined: 13-April 04 From: Findlay, OH. Member No.: 4,424 Faction: Free Agent |
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console. There's a flaw in your reasoning. No need for it to be a "shoddy port". Except time, money, and patience. There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product. -------------------- |
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#6
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![]() God of a Thousand Forms Group: Citizen Posts: 22,448 Joined: 26-February 06 From: Tartarus Member No.: 7,941 |
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console. There's a flaw in your reasoning. No need for it to be a "shoddy port". Except time, money, and patience. There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product. Only if they have the effort to spare? FoC is based on a licensed product, which would definitely involve them having a deadline, as that comes with the territory of a larger franchise so that said franchise can pencil it in to their schedule. The studio creating it is not some big-name company who has crack teams all over the globe. High Moon has made exactly five games, and only one of them featured a PC version, which was WFC. Basically, with a game like this, they had to pick consoles, because Transformers as a brand which attracts kids and younger players, who tend to have videogames consoles not high-spec PC gaming rigs. They did attempt a PC version with WFC, but obviously that wasn't commercially viable because they aren't doing it again. Which isn't terribly surprising. -------------------- Don't fail to see Nyarlathotep if he comes to Providence. He is horrible — horrible beyond anything you can imagine — but wonderful. He haunts one for hours afterward. I am still shuddering at what he showed. |
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| Lo-Fi Version | Time is now: 22nd May 2013 - 12:34 PM |