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#1
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![]() The boys are back! Group: Citizen Posts: 3,430 Joined: 21-December 01 From: Baton Rouge, LA Member No.: 44 Faction: Maximal |
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#2
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![]() The boys are back! Group: Citizen Posts: 3,430 Joined: 21-December 01 From: Baton Rouge, LA Member No.: 44 Faction: Maximal |
So what will happen when he finds out that we used his time machine and accidentally lost some TF molds? Oh and also went back and spoiled a few movies for him? BWAAAAAAAAAAAAAAAAW. Should I forego the charade of XP for my games given that it is far more convenient to keep everyone at the same pace? 10 encounters = 1 level up, as per guidelines? As a player, I like adding up my XP total and doing little things to earn extra. Bonus XP is a satisfying reward for roleplaying well, resolving an encounter cleverly, completing side goals, and generally making the game more fun. Protip: Combat encounters are only one sort of encounter. You can also reward encounter XP for negotiating with important NPCs, solving puzzles, overcoming traps, and avoiding a fight. If players know that they can get the same amount of XP and treasure for finding a secret passage that allows them to circumvent an enemy, they're less likely to just rush in and chop the enemy to bits. QUOTE How do I not "be that guy"? That depends on which guy you're trying not to be. -------------------- |
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#3
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![]() Rogue Agent Causing Madness & Mirth Group: Protoform Posts: 9 Joined: 28-May 07 Member No.: 10,272 Faction: Free Agent |
So what will happen when he finds out that we used his time machine and accidentally lost some TF molds? Oh and also went back and spoiled a few movies for him? BWAAAAAAAAAAAAAAAAW. Did we ruin a movie for you while we were back in time also? -------------------- |
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| Lo-Fi Version | Time is now: 24th May 2013 - 12:13 PM |