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#1
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
(IMG:http://badherocomics.files.wordpress.com/2012/05/punchcounterpunch.jpg)
This guy needs some serious touching up, mainly an over coat of red, but I haven't had time to buy new paints so I figured I'd throw him up as is. My biggest complaint about some Punch/Counterpunch customs are the hands. He should have two sets, built in, as opposed to loose parts. I hate that, and even though I clearly see that his car mode isn't snapped together, it does, and everything fits inside him. I'll probably take a better picture of his car later, but I didn't make the custom for the car mode anyways, so there you go. This post has been edited by NICKSTART: May 11 2012, 01:03 PM -------------------- |
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#2
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
And, as you've noticed, I had to hack off part of him to reveal Counterpunch's face, but a similiar pet peeve to the hands issue are parts that come off for no reason, so, I gave that piece one. Two robots, two different weapons.
(IMG:http://badherocomics.files.wordpress.com/2012/05/punchcounterpunch00.jpg) -------------------- |
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#3
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![]() formerly chris parasyte Group: Citizen Posts: 8,592 Joined: 25-November 02 From: Calgary, AB - Canada Member No.: 1,754 |
Cool idea, and it works really well as Punch/Counterpunch. I like that each robot mode looks pretty distinct; too many P/CP customs don't go far enough in that regard, but this does! (IMG:style_emoticons/default/icon-ironhide.gif)
I've got my own custom in the pipe for that mold. It's really versatile! -------------------- |
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#4
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![]() Novus ordo seclorum Group: Forum Moderator Posts: 41,352 Joined: 18-June 03 From: Westlake, OH Member No.: 3,012 Faction: RIBFIR |
That works surprisingly well.
...although it's PRIME P/CP and PRIME Wheeljack (IMG:style_emoticons/default/icon-arcee.gif) -------------------- ![]() |
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#5
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
Cool idea, and it works really well as Punch/Counterpunch. I like that each robot mode looks pretty distinct; too many P/CP customs don't go far enough in that regard, but this does! (IMG:style_emoticons/default/icon-ironhide.gif) I've got my own custom in the pipe for that mold. It's really versatile! Thanks! And I agree. Once I saw what I could do to the legs I was in love. That works surprisingly well. ...although it's PRIME P/CP and PRIME Wheeljack (IMG:style_emoticons/default/icon-arcee.gif) Thanks..And I have no idea what you're talking about! (whoops...shows how closely I associate both styles in my brain) -------------------- |
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#6
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![]() The Docbot says I should quit but the voices tell me otherwise Group: Citizen Posts: 1,655 Joined: 3-November 11 From: Bear Delaware Member No.: 14,943 Faction: Autobot |
This looks real nice I like the look and escpecialy the hands. If I may ask what parts do you have there for the duel hands?
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#7
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
I had a busted up rts Cyclonus laying around, and his turned out to the be right size.
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#8
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Commissions! cheetimus@cheetimus.com Group: Forum Moderator Posts: 34,114 Joined: 3-January 03 From: Baltimore Member No.: 1,895 Faction: RIBFIR |
I really like the way you solved the yawned issue!
What kind of paints are you using? -------------------- |
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#9
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![]() Get some! Group: Owner Posts: 51,567 Joined: 13-December 01 Member No.: 1 Faction: Cannonball's Pirate Crew |
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#10
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![]() The Docbot says I should quit but the voices tell me otherwise Group: Citizen Posts: 1,655 Joined: 3-November 11 From: Bear Delaware Member No.: 14,943 Faction: Autobot |
I had a busted up rts Cyclonus laying around, and his turned out to the be right size. Very nice that would explain the single fist hole. Thanks for the info -------------------- |
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#11
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
I really like the way you solved the yawned issue! What kind of paints are you using? Thanks! If only I could get more natural elbow movement out of Counterpunches arms, but whatever. I used all citadel paints on this guy. Golden Yellow mixed with some white, and then coated over again. Enchanted Blue. Chaos Black. Red Gore and Mechrite Red (and I'm obviously lacking my final, brighter red coat.) I really like the way you solved the yawned issue! What kind of paints are you using? What's a yawned issue? I like the concept but the paint application feels.. off to me. Like maybe it's too thick? The paints not too thick, the god damned nail polish is. I like my customs to be transformable and playable with essentially 0 paint scratching, and clear nail polish does wonders once it hardens. Unfortunately, I used an older container by mistake causing the stupid gloppy effect you're noticing. Its another reason I haven't touched him up yet, because that mistake almost took me out of the project, but I felt my idea was strong enough to justify his existence. But yeah, I know exactly what you're talking about Kal. -------------------- |
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#12
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![]() These little ponies really drive us bats. Group: Citizen Posts: 18,625 Joined: 8-February 03 From: Cybertron Member No.: 2,250 Faction: Decepticon |
I really like the way you solved the yawned issue! What kind of paints are you using? What's a yawned issue? I like the concept but the paint application feels.. off to me. Like maybe it's too thick? I think its another Colorado thing (IMG:style_emoticons/default/icon-waspy.gif) -------------------- ***Signature removed by Staff due to size restrictions. Please keep to 500X200 images and text included.***
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#13
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![]() You humans are so weird. ![]() Group: Supporter Posts: 14,788 Joined: 30-March 04 From: 123 Carenden Road Member No.: 4,369 Faction: Cannonball's Pirate Crew |
I like the rotating forearms with the different hands at each end. That's really clever!
-------------------- QUOTE You're far too young to be this bitter and angry at the world.... ![]() |
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#14
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Commissions! cheetimus@cheetimus.com Group: Forum Moderator Posts: 34,114 Joined: 3-January 03 From: Baltimore Member No.: 1,895 Faction: RIBFIR |
I was talking about the hands. No idea what my phone was thinking.
Anyway... Nail polish?! If you're using Citadel you should just buy their clear varnish. It goes on thin and smooth. Also the thinner the layers the more durable the paint. But in the end I suggest switched to higher grade model paint like Tamiya or Model Masters. Those are more durable than Citadel's chalky paints. -------------------- |
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#15
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
Usually the nail polish works fine if its not old, like the mistake I made here, but yeah, once I use up these citadels I'll give Tamiya and Model Masters a shot. Its hard to turn down free paints, so that kinda steered me in their direction. Next time I'm out I'll grab some of their varnish.
And I've already addressed his hands, but Punch's head is PCC Searchlight's combiner head. Its a movie/animated hybrid that I couldn't resist using. -------------------- |
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#16
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Commissions! cheetimus@cheetimus.com Group: Forum Moderator Posts: 34,114 Joined: 3-January 03 From: Baltimore Member No.: 1,895 Faction: RIBFIR |
Sorry if the auto correct screwed things up but I as saying I like the hands.
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#17
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![]() Hawksaur ![]() Group: Supporter Posts: 7,942 Joined: 10-December 04 Member No.: 5,603 |
Yeah, no worries, I gotcha. And thanks.
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